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Patch 0.1.50
Updated a lot of descriptions
New questionnaire features: dropdown/free form text for patch feedback
New setting for image quality when images are small, reducing RAM usage (hovering will show the full resolution)
Updated screens: title, hero select, vs., treasure select, finish game, loading
New character shape, item shape and treasure frame
New appear animations for some cards
New item: Rainbow Scale. 0/0 Level 3, 3 gold. Aura: I have +0/1 for every different type on your starting board.
New item: Rainbow Fish. 1/10 Level 5, 5 gold. I gain +2/2 when you buy a character with a type you don't have.
Bronze Shield (Level 3 0/5 3 gold shield): removed (replaced by Rainbow Scale).
Metal Tower Shield (Level 5 5/14 5 gold shield): removed (replaced by Rainbow Fish).
Beast lore addition:
Cursed Rose -> Crystal Lotus.
New item: Cursed Rose. 0/2 Level 2 item. 0 gold, 1 mana (doesn't appear in shop). When my Wearer dies, I lose 1 hp forever. When I reach 0 hp, I am destroyed permanently. I sell for 0 gold.
The Beast changed to: On Buy: add my Rose to the shop. Quest: Buy 4 Royals or Furniture. Odyssey. When you turn me good and my Rose is safe, I transform into Beast Prince.
Stealth rework:
Dark Twig. 25/10 Level 6 Neutral Shadow Plant. Stealth. Unyielding. Sunbathing Entrance: I transform into Light Twig for the fight. Entrance: Give the enemy in my slot Stealth for the fight. Before one of your characters attacks out of Stealth, give them and me +50% of their attack for the fight.
New character: Light Twig (doesn't apper in shop). 25/10, Level 6 Neutral Holy Plant. Unyielding. Aura: I receive +100% health from Sunlight.
Shadowlord Mustang. 10/10 Level 6 Evil Shadow Animal. Stealth. Sunbathing Entrance: I transform into Sunlord Mustang for the fight. Entrance: For every Stealth character on your and the enemy's board, give your Stealth characters +2/2 plus 3% of my stats for the fight.
New character: Sunlord Mustang (doesn't apper in shop). 10/10, Level 6 Good Holy Animal. Entrance: Give your board Sunlight 8 plus 1 for every 2 Stealth instances you had on your board this game.
Additional spell effects based on types:
Knight's Oath added: If they are Royal, add a free Short Sword to the shop.
Endurance Potion added: If they are a Dwarf, increase my buff by +2/2 for every item they have.
Fresh Milk added: If they are an Animal or Farmer, give them 25% Preserve for next fight.
Star Powder added: If they are a Fairy, gain 1 mana.
Hearty Stew added: If they are a Farmer, give them 10% Preserve permanently.
Size Potion added: If they are a Plant, give their slot Sunlight 2 for the next fight.
New art:
Book Mage by PulsarX Studio
Happy Snowball by Carol_twtv
Supply Cabinet by Ruang Sempit art studio
Balance:
When tripling a character with a "for every X I saw you do" ability, the counter is the maximum not the sum (since it's the max the new unit has seen). This affects new Apollo, Dracula and Merlin.
Wayward Sisters + Core Fusion now only destroys 1 character.
Hellhound Squeaks added: Your Evil Animals Preserve 10%.
Count Dracula: 12 -> 15 times.
Apollo changed to: Entrance: Give my row Sunlight 5 plus 3 for every 2 Plants and Mages I saw you buy. When you buy a Plant or Mage, cast Light of Dawn once.
Sagi: buff 100% -> 150%
Silver Dagger -> Oni Katana and changed to: Aura: Your character in position 1 has +10/0 and "Slay: Increase Oni Katana's buff by 1/0".
Ares Helmet -> Enchanted Briar Shield and changed to: Aura: Your character in position 1 has +0/11 and when they survive damage twice in one fight, increase my buff by 0/1.
Shooting Star: reworded as a Dying Breath.
Moonlight Greatsword: now applies to the whole board
Fixes:
Fixed double quest characters being able to appear from Cricket, Weird Compass, Lizard Recruiter
Fixed mid-fight Dracula aura increase being too large and causing a desync.
Fixed The Rock not continuing to trigger if you are not Sisyphus anymore
Fixed Triton + Wish for Life not counting royal monsters for the entrance
Fixed the spell when hovering a character being interactable
Fixed picking Adventurer as initial hero not working
Fixed Tinkerbell quest not updating on buying characters
[ 2025-01-18 12:05:27 CET ] [ Original post ]
New patch 0.1.50 is out on Steam adding support for Stealth and Plants :)
Huge thanks to @IHSB15 @jwilliamjames @synesthesia for brainstorming new ideas and balance changes :heart:
New:
[ 2025-01-18 12:05:27 CET ] [ Original post ]
Fairytale Fables
Leonardo Wang
Developer
None
Publisher
2023-12-23
Release
Game News Posts:
26
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(321 reviews)
Public Linux Depots:
- [0 B]
Dive into a fantastical autobattler where fairytales and legends collide! Choose your hero and assemble your team of characters, items and treasures to outwit opponents in strategic battles where positioning matters. Will you be the last one standing in this enchanted PvP arena?
Strategic Gameplay
Choose your Hero carefully at the start of each game, as each Hero plays differently. Earn gold to buy characters and items, cast spells and find treasures in the Shop Phase, then watch your choices come to life in automatic fights. Level up to find even more powerful characters and spells in your shops.Match 3
Find three copies of a character to forge a stronger version and gain a potent treasure of their level. Master this core mechanic to dominate in this strategic turn-based autobattler set in a mythical realm. The right treasure can tip the scales in your favor!Replayability
Spice up the game with the Chaos Queue, featuring random rule-changes like dual heroes or expanded boards for massive replayability. Set your own rules in Custom Games and battle it out with up to 100 players!MINIMAL SETUP
- Memory: 3000 MB RAMStorage: 800 MB available space
- Storage: 800 MB available space
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