Hey there! We have just returned from GDC and SXSW. Thank you to everyone that voted for us for SXSW Gamers Voice Single Player Game! It was great opportunity to meet and talk with you guys. Apparently it’s sometimes worthwhile to get out of our game developers cave ;) . Good times, fun times. But let’s get straight to the topic of this update. We prepared new patch for you guys that will hopefully fix remaining issues that you might have with SUPERHOT. One of recurring issues was the game performance on lower end specs. We added the option to lock physics update frequency to 60 per second. It improves gameplay fluidity on certain hardware configurations but can introduce unexpected behaviour, this is why it’s disabled by default but if you have any game speed issues try turning it on! Here is the summary of fixes included in this patch:
- added option to lock physics framerate to 60fps (improves gameplay fluency on some machines)
- fixed collision issues on 'Bridge', 'Train' and 'Serv' levels
- rebaked lighting on certain levels to get rid of green spots
- proper saving of challenge progress
- small challenges flow bugfixes
- fixed crosshair staying on screen after running 'diy.exe'
[ 2016-03-25 08:41:44 CET ] [ Original post ]
🎮 Full Controller Support
- SUPERHOT Content - Linux [3.9 G]
9/10
"The most innovative shooter I’ve played in years." - Jimquisition
9.5/10
"unlike anything else I've played." - Polygon
9/10
"may very well belong in the same set as System Shock and Half-Life” - The Daily Dot
5/5
“SUPERHOT IS THE MOST INNOVATIVE SHOOTER I’VE PLAYED IN YEARS!” - Washington Post
Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
With its unique, stylized graphics SUPERHOT finally adds something new and disruptive to the FPS genre. SUPERHOT’s polished, minimalist visual language helps you concentrate on the most important - on the fluidity of gameplay and cinematic beauty of the fight.
SUPERHOT features:
- Endless Mode - How long can you last against unyielding waves of enemies?
- Challenge Mode - Take on SUPERHOT with your bare hands, no restarts, timed runs, and more.
- Replay Editor - Edit and upload your best runs for all to see on Killstagram.com
- Extras - Delve further into SUPERHOT with mini-games, ASCII art, and [redacted].
Thirty months in the making. Thousands of hours put into development and design. From its humble origins in the 7 Day FPS game jam, through a hugely successful Kickstarter campaign to a plethora of awards and nominations from industry experts, SUPERHOT is a labor of love by its independant, dedicated team and thousands of backers from all around the globe.
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