The following is a weekly devlog for MIND CONTROL DELETE, the Early Access standalone expansion to the original SUPERHOT. Check it out HERE
I remember when it hit me. I was looking at guys fidgeting around the office. 10 minutes before the stream for SUPERHOt: MIND CONTROL DELETE.
“Should we have awards in the background?”
“Hell no! We don’t want to bragg. Should we? I don’t know!”
“Where is Kuba??”
“What do you mean playing Mtg?Now?”
Cables lying everywhere,people running around, somebody is missing, oh shit, oh shit. Panic and excitement, anxiety and joy. Holy shit we are releasing a game today!
We missed that feeling. Starting over, getting people's feedback while you are still working on something and polishing along the way. Just like the good old Kickstarter days. With MCD in early access we are coming back to regular updates. Additionally we will stream a few times per month for more direct contact with you guys. Bring your questions,suggestions and life stories.
Your feedback is already very helpful and it's just the beginning of the whole trip with MCD. Take a peek at our first stream and join MCD Discord to have a taste of beautiful chaos that dwells over there :)
MCD Dev Stream #1 https://www.youtube.com/watch?v=QUdyeaU6G8M
Discord link https://discordapp.com/invite/NJKgwvx
Caffeine link https://www.caffeine.tv/superhotthegame/profile
Back to work. Cheers.
[ 2017-12-23 00:24:58 CET ] [ Original post ]
🎮 Full Controller Support
- SUPERHOT Content - Linux [3.9 G]
9/10
"The most innovative shooter I’ve played in years." - Jimquisition
9.5/10
"unlike anything else I've played." - Polygon
9/10
"may very well belong in the same set as System Shock and Half-Life” - The Daily Dot
5/5
“SUPERHOT IS THE MOST INNOVATIVE SHOOTER I’VE PLAYED IN YEARS!” - Washington Post
Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
With its unique, stylized graphics SUPERHOT finally adds something new and disruptive to the FPS genre. SUPERHOT’s polished, minimalist visual language helps you concentrate on the most important - on the fluidity of gameplay and cinematic beauty of the fight.
SUPERHOT features:
- Endless Mode - How long can you last against unyielding waves of enemies?
- Challenge Mode - Take on SUPERHOT with your bare hands, no restarts, timed runs, and more.
- Replay Editor - Edit and upload your best runs for all to see on Killstagram.com
- Extras - Delve further into SUPERHOT with mini-games, ASCII art, and [redacted].
Thirty months in the making. Thousands of hours put into development and design. From its humble origins in the 7 Day FPS game jam, through a hugely successful Kickstarter campaign to a plethora of awards and nominations from industry experts, SUPERHOT is a labor of love by its independant, dedicated team and thousands of backers from all around the globe.
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