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Name | SUPERHOT | |
Developer | SUPERHOT Team | |
Publisher | SUPERHOT Team | | |
Tags | Action Indie Singleplayer | | |
Release | 2016-02-25 | |
GameBillet | 20.99 / € | |
Steam | 9,19€ 7,19£ 9,99$ / 60 % |
News | 78 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  46  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/322500  |
How long to Beat |
Main Story |  2 Hours  |
Main Story + Extras |  4 Hours  |
Completionist |  18 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  1,000,000 .. 2,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 220 |
Average playtime (last 2 weeks) | 52 |
Median playtime (forever) | 170 |
Median playtime (last 2 weeks) | 60 |
Public Linux depots | SUPERHOT Content - Linux [3.9 G]
|
LINUX STREAMERS (9)
majorlinuxdarkphotonstudiocasperonlinuxbeeb_beeb_im_a_jeep
zalethontheshasta1wetyogawolfmrshroomies
novaandpulse
SUPERHOT: MIND CONTROL DELETE-Mirror Update |
The following is an update for MIND CONTROL DELETE, the Early Access standalone expansion to the original SUPERHOT. Check it out HERE
Hey there
Finally here it is. Very first update for MIND CONTROL DELETE!
Let’s get right to it and see what’s in store.
Gameplay:
- Four new levels (Desperados Bar, Lab, Office, Oil Rig)
If you’ve played SUPERHOT before you might recognise some of them.
They have been “refreshed” for MCD. We tweaked some covers, sprinkled it with new throwables and fixed spawning points.
Also, on a side note, Oil rig is a level that some of you might recognise from SUPERHOT VR.
This fella went through a lot of redesigning. From endless level through VR to finally finishing in MCD where it should be. There is a different "feel" about him but you have to check it out yourself.
- Keybinds
Finally you will be able to change controls to suit your fancy playstyle habits.
All those AZERTY keyboards are screaming.
- Smaller collider on player’s head
This one was actually pretty annoying for a lot of people. You will be able to dodge bullets in a more efficient manner now. No unexpected headshots for you.
Remaining changes for gameplay:
- Changed slomotion jumping tip
- HUD tweaks (changed recall katana skill icon)
- Added more customization options in graphics settings
Bug Fixes:
“To err is human, to persist in error is diabolical.”
Here is the rundown of bugs and errors we smushed.
- Player can no longer grab items through walls
- Level tweaks (bug fixes, new throwables)
- Fixed bug with changing the volume in settings
- Fixes to katana recall skill (katana bowling remains unchanged for now)
- Enemies can no longer kill you after the end of the level
- Audio fixes (defrag, esc sound, volumes)
- Other fixes to stuff you don't really care about but we do cause we love you.
That's it for this update but no worries we are not done for this month.
Next up is Story Update coming in late January.
Until that time:
stay healthy, stay safe and first and foremost stay tuned.
Love y'all
Szymon from SUPERHOT Team
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[ 2018-01-11 23:55:18 CET ] [ Original post ] |