The following is a weekly devlog for MIND CONTROL DELETE, the Early Access standalone expansion to the original SUPERHOT. Check it out HERE
Heeey
Last week was pretty darn busy for us with SXSW and GDC back to back.
Fortunately we have won Gamers Voice Award for SUPERHOT VR and a few days later we received best AR/VR Award during GDC!
This was pretty crazy experience. SXSW was especially interesting since we had a possibility to meet and mingle with players at our booth.
I thought that to compensate for the last week’s lack of update I will make this less bloated with text and a bit more visual. During a week of my absence from SUPERHOT studio, guys made some really fun content. Not everything will be available straight away in the upcoming SUPERHOT: MIND CONTROL DELETE update but I had to at least give you peek :) .
As the title suggest I obliged myself to give you a glimpse into upcoming levels/content.
What I haven’t done for quite some time is to give you guys a bit of a tease before we have an actual release of content. Please keep in mind that, since it is early access, design might change ten times on a daily basis.
So without further ado:
Can you tell anything from them? What is the main theme of each level? What are those locations?
Let us know what you think about them.
Oh and first three people to guess the themes of levels will get a swag bag from us ;) .
No, seriously just guess the themes of upcoming levels and I will send you a reward.
Back to work
Szymon from SUPERHOT Team
[ 2018-03-24 10:20:31 CET ] [ Original post ]
🎮 Full Controller Support
- SUPERHOT Content - Linux [3.9 G]
9/10
"The most innovative shooter I’ve played in years." - Jimquisition
9.5/10
"unlike anything else I've played." - Polygon
9/10
"may very well belong in the same set as System Shock and Half-Life” - The Daily Dot
5/5
“SUPERHOT IS THE MOST INNOVATIVE SHOOTER I’VE PLAYED IN YEARS!” - Washington Post
Blurring the lines between cautious strategy and unbridled mayhem, SUPERHOT is the FPS in which time moves only when you move. No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
With its unique, stylized graphics SUPERHOT finally adds something new and disruptive to the FPS genre. SUPERHOT’s polished, minimalist visual language helps you concentrate on the most important - on the fluidity of gameplay and cinematic beauty of the fight.
SUPERHOT features:
- Endless Mode - How long can you last against unyielding waves of enemies?
- Challenge Mode - Take on SUPERHOT with your bare hands, no restarts, timed runs, and more.
- Replay Editor - Edit and upload your best runs for all to see on Killstagram.com
- Extras - Delve further into SUPERHOT with mini-games, ASCII art, and [redacted].
Thirty months in the making. Thousands of hours put into development and design. From its humble origins in the 7 Day FPS game jam, through a hugely successful Kickstarter campaign to a plethora of awards and nominations from industry experts, SUPERHOT is a labor of love by its independant, dedicated team and thousands of backers from all around the globe.
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