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Name

 SUPERHOT 

 

Developer

 SUPERHOT Team 

 

Publisher

 SUPERHOT Team 

 

Tags

 Action 

 Indie 

 

Singleplayer 

Release

 2016-02-25 

 

GameBillet

 20.99 /

 

 

Steam

 9,19€ 7,19£ 9,99$ / 60 % 

 

News

 78 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 46 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/322500 

 

How long to Beat

Main Story

 2 Hours 

 

Main Story + Extras

 4 Hours 

 

Completionist

 18 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 220  

Average playtime (last 2 weeks)

 52 

Median playtime (forever)

 170 

Median playtime (last 2 weeks)

 60 

Public Linux depots

 SUPERHOT Content - Linux [3.9 G] 




LINUX STREAMERS (9)
majorlinuxdarkphotonstudiocasperonlinuxbeeb_beeb_im_a_jeep
zalethontheshasta1wetyogawolfmrshroomies
novaandpulse




Introducing SUPERHOT PRESENTS!



We set out on a mission to find cool, fun, unusual games that might need some help (funding) and support (still funding but also unsolicited advice and mentoring). We wanted to focus on developers in a similar time zone to help with communication, games that feel sort of like SUPERHOT (puzzles, shooters), and with a corresponding artstyle.

With that in mind, weve signed two games from Australia (really the worst time zone for us), neither of which are anything like SUPERHOT, and both with a unique-artstyle that doesnt relate to anything weve ever done.

Please now give your undivided attention and love to the Frog Detectiveseries by Grace Bruxners new studio Worm Club, and Knuckle Sandwichby Andrew Brophy.



THE FROG DETECTIVE SERIES
Wherein the frog solves mysteries, by Grace Bruxner's "Worm Club"


https://www.youtube.com/watch?v=QzHDU47MeRk
SUPERHOT supporting Frog Detective is the crossover no one asked for. The series is about a frog detective solving a mystery. Its simple. Its perfect. We love how wholesome and warm and funny it is, we enjoy the game, we like the team, so we offered to help.

Youll be able to play the newest game at PAX West (go buy a plushie from Grace at their stand!). Props to Grace for being the first person brave enough to sign with SUPERHOT PRESENTS. She will forever remain in our hearts as someone to be afraid of.

A word from Grace Bruxner

Heres the real story of how this happened. SUPERHOT noticed my cool frog game and were like hmmm,,, what if,,,,, money????? and I was like ok fine but I will only agree if you send me lots of superhot t-shirts because I need clothes to wear around the house when I make the game and they said weird request but ok and sent me a big box of shirts. And thats all I wear now. Also my dog Noddy wears them too. Thats how business deals work in this industry baby!! Get used to it!! Anyway, Frog Detective is very good (I know this because I made it) and I think youll enjoy it even though its not even a little bit like SUPERHOT. There will be no slow motion murdering!!! See ya.

The Haunted Island, a Frog Detective Game, is a game about a sloth. To be specific, its about a small sloth that has been haunted for weeks by a mysterious ghost (WooOOooOO). Theres a mystery afoot! The only one who can solve it is the renowned investigator known as The Detective! Thats the frog, by the way. Find clues, question suspects, look at things through your frog-sized magnifying glass.



Go buy Frog Detective.

Then...
Go wishlist Frog Detective 2
But this time theres an invisible wizard! Wow!



KNUCKLE SANDWICH
weird, wonderful, and by Andrew Brophy


https://www.youtube.com/watch?v=VjtvusfoUVk
Knuckle Sandwich is a game that asks you for your name but doesnt really care. Its an RPG about a boy looking for work in a new city. Its weird. Its wonderful. Its dripping with style. Its got a free demo on itch here that you should check out right now. The demo is a little old but thats fine. We talked to Andrew for the first time about a week before we sent a contract. It was easy peasy for us to get excited by working with him. Also he forced us. Please help.

A word from Andrew Brophy:

I am very excited for this opportunity to work with SUPERHOT as I approach the final stages of Knuckle Sandwichs development. With their support, I can confidently make my game the best version of itself and bring it to as many people as possible. Thats really cool! Thanks! xo

8 chapters, painfully hip soundtrack, SEVERAL party members to play as, and another mystery (ooOoOOOoo). The game will reward you for exploring, but wont make you feel bad if you dont have the time to look at everything in the game. You should feel bad though, the game is pretty.



Whishilst Knuckle Sandwich here immediately



TO ALL OTHER AMAZING INDIES
and those of you who really like long blocks of text


Wed like to work with developers that dont need or want a publisher, but just need some finishing (or starting) funds. Well serve those funds with a healthy side of mentoring and advice, but ultimately were not going to do everything a publisher would do for the games there are publishers for that, theyre excellent.

We want to help enable a few more properly independent studios exist in the world. Weird but smart money to weird but smart developers.

We dont blame you if youre wondering what on earth SUPERHOT has to offer other indies. We use things like data and knowledge and gut feelings to make decisions as a company., Were doing pretty well by it we have no less than 4(!) businessy-type people at SUPERHOT., They help make sure SUPERHOT stays alive and thrives so our developers can keep developing. Its going great, honestly, and we feel we can use their brains for more than just SUPERHOT.

We absolutely copied the name from Double Fine. We like the name. We like Double Fine. They said it was OK but there are no takesies backsies. We hope they dont sue though. SUPERHOT PRESENTS was a placeholder, but as Im sure youve guessed, since our company and our games are all called SUPERHOT, were not very good at naming things. We asked Twitter and there were some excellent suggestions: PlayPal, Insert Credit, The Grace Bruxner Fund For Games That Callum likes, and others. Weve ignored them all.

So what does this mean for SUPERHOT company:

Mostly, nothing. The teams working on games will still work on games. Weve added people to the company over the past couple of years (those businessy-types), and these are the people who are doing these fun side-projects. Were becoming a little more distributed, with 4 employees in the UK, 1 in the Netherlands, 1 in Australia (that timezone thing again), and some other Polish locations. Were still a game development company, were working hard on our own games, we just think putting some money back into the industry so more cool things can be made is a nice idea.


This is one of the worst ideas Ive ever heard of
Devolver
Fork Parker


Its the most innovative games fund weve seen in years

Double Fine

Im 8 years old, I dont think Im legally allowed to sign contracts.
Grace Bruxner

Again, this is V O L V O. If youre not going to buy the XC90,
then Im going to have to ask you to leave

Valve
Matt


Dont fuck this up.
Raw Fury

We wish SUPERHOT invested in us instead because we love money in general
11 Bit Studios

"We would have provided a quote but they didn't ask us"
Kowloon Nights

We think the success of SUPERHOT is somewhat down to it being a slightly unique, slightly weird game made by weird people but with a focus on polish and attention to detail, hopefully we can find that in other games too. Were already in discussions with other developers that we think youll love.

Hugs and kisses,

SUPERHOT Team


[ 2019-08-15 15:00:59 CET ] [ Original post ]