Name | SUPERHOT | ||
Developer | SUPERHOT Team | ||
Publisher | SUPERHOT Team | ||
Tags | |||
Release | 2016-02-25 | ||
GameBillet | 20.99 / € | ||
Steam | 9,19€ 7,19£ 9,99$ / 60 % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  46  | ||
Steam Rating | Very Positive | ||
Steam store | |||
How long to Beat | |||
Main Story |  2 Hours  | ||
Main Story + Extras |  4 Hours  | ||
Completionist |  18 Hours  | ||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  1,000,000 .. 2,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 220 | ||
Average playtime (last 2 weeks) | 52 | ||
Median playtime (forever) | 170 | ||
Median playtime (last 2 weeks) | 60 | ||
Public Linux depots | SUPERHOT Content - Linux [3.9 G] |
Hello there friends! Bug Fixes and Improvements:
[h3]SUPERHOT VR on Oculus Quest 2[/h3] [previewyoutube=1m_EAM7Zuhs;full][/previewyoutube] Way back In October we shipped a big update for SUPERHOT VR on Quest. We made a cool trailer. We fixed bugs, improved many things, and added support for super-smooth 90Hz. The game is now sharper looking and plays better than ever before. [h3]SUPERHOT VR Turns 4![/h3] SUPERHOT VR has just turned 4 years old! Like all sensible people, we shot some cool drone footage to celebrate. And SUPERHOT had its 4th birthday in February. They grow up so fast! 2020 did give us SUPERHOT: MIND CONTROL DELETE though, the newest (and biggest!) member of the SUPERHOT family. [h3]SUPERHOT: MIND CONTROL DELETE Release[/h3] Way back in July MIND CONTROL DELETE was released to the world. This was a huge milestone for the team but bittersweet as we had to celebrate on Zoom which sucked. After 3 years of development, over 2 million SUPERHOT owners received MCD completely for free. We managed to release MCD while in full home office mode. That was a stressful yet amazingly fulfilling experience. Looking at the sheer volume of fanart and memes, fans seemed to love it. [h3]SUPERHOT PRESENTS Games![/h3] Waaaaay back in April we helped launch The Procession to Calvary, followed by Teenage Blob, both being titles that received funding from our lovely SUPERHOT PRESENTS initiative. We also gave a bunch of money to some other exciting indie titles this year. We cant talk about them just yet. Theyre cool though. We never had a publisher and are fiercely indie so its nice to pay it back when we can. [previewyoutube=3yJxmYrsrR0;full][/previewyoutube] [previewyoutube=lf62lt5QCZ4;full][/previewyoutube] We might have done cool things in January, February, or even March but that feels like a lifetime ago, so we cant be sure. From a boring business point of view, 2020 was fantastic, the best year yet. Our games sold more copies than ever before. Were honestly amazed at the never-ending love and support from our ever-growing community. Thank you for being a continuously awesome community. Please come say hi on Discord anytime. You supported us and gave us the strength to push through 2020. Everyone at SUPERHOT sincerely wishes you a most excellent and triumphant 2021 . Happy Holidays SUPERHOT Team |