This is a large building block update to the game. While having hangars (some captains have played with them in the past) seems like a smaller feature, it required a large amount of problem solving and opens even more gameplay options. We are working on the Story game mode and hit a road block. The update was designed to remove many of the currently knowledge Story game mode development hurdles. We hope to have provided a few Quality of life improvements from the original design, like massive cargo transfers between ships. Furthermore, solving these issue now have allowed us to restart testing warehouse facilities. There has been a lot of feedback surrounding the current content level. We are listening and are shifting some items in our roadmap to provide more without just adding grind to the game. Additionally, as the community has grown we have learned of too many systems not working as we intended deeper into a run. We are trying to balance addressing these issues and provide more content. We hope that some of the updates to the star systems outside of Luma will push a bit more exploration. Exploration is not as rewarding as we would like, and missions fall flat after the first year, we are looking to address this in the next major update. This update also pushes the full game further from the demo version, as the bulk of the new features are not available in the demo, even if it was updated today. We have heard from some community members that allowing a very limited number of facilities in the demo would help showcase more of the deeper side of the game, and we are fairly warm to this suggestion. It will require a bit of extra development as it wouldn't be a simple available / not available setup. While the standard lists of changes have been provided, there are a large number of changes that are harder to discuss and are not visual. We have made some changes to the way we develop new features in a hope that we can do a bit more in parallel. Thank you for all of the feedback, testing, and bug reports. Updates
- Game Mode - Time Trial can now be converted to a Sandbox game at the end of the play time
- Level Up UI has been tweaked for larger description section
- Events now have their own layer on the UI to minimize collision between different UI requirements
- Shipyard Updates - Hangars are now available to rent at most shipyards - UI updates - Now has a keyboard shortcut to Show & Hide
- Facilities UI Update - This is still in active development and will be the focus of much of 0.3.14 updates
- Galaxy Map got a good UI update - Shows the known Rarer Market Items in the System - Future Exploration sites are displayed
- Localization of the UI has come a long way, 90+% of the UI has been shifted to a localized setup - French and German are nearly complete - Italian has been added to the list and is nearly complete
- Captains can now not have a ship, which opens up a ton of options in new game modes
- Added a few new Market Items, these are on the rarer side
- Saving now has its own SFX on completion, and Notification
- Addressed some issues with using OpenGL (Thank you for the captains that helped us find the crashes)
- Improved the way transactions are saved to reduce save file size
- Adjusted Ability Panel size
- More tooltips
- All Star Systems saw increases in available Rarer Market Items
- Plutu has had a new location added to help it be as enjoyable to other star systems
- Minor hull amount adjustments to ships
- Minor adjustment to range of prices per difficulty scale
- The upfront & ongoing cost of hangars will be monitored for balance passes
- Addressed a possible over fueling bug (TLDR; be very careful when using absolute value)
- Addressed a large collection of edge case issues
- Addressed Music not pausing while game is backgrounded when setting is active
- Facilities and their systems are being debugged
- The plaza is getting a huge block of new content
- A massive review of the current ship selection in the game
- Market Trend data storage is being reviewed
Spaceport Trading Company
Digital Tectonics, LLC
Digital Tectonics, LLC
2023-11-07
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 93
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(24 reviews)
https://store.steampowered.com/app/2618710 
[0 B]
Embark on a thrilling journey through the cosmos and become a legendary space trader in this immersive simulation game. Spaceport Trading Company offers you the opportunity to explore a vast galaxy, amass wealth, and build your reputation as a master of interstellar commerce.
Overview
Within Spaceport Trading Company, you assume the role of a budding spacefarer in a galaxy teeming with diverse planets, each with its own unique economy, resources, and challenges. Your mission is simple: buy low, sell high, and navigate the intricacies of interstellar trade to amass your fortune.Strategic Gameplay
- Strategic Time: Time only advances when you move or perform an action. A ticking clock is not a source of pressure for selecting what you want to buy.
- Experience: Every action you perform earns you experience. Meeting a new contact, trading, flying around, all earn you experience.
Key Features
- Epic Spacefaring: Traverse a beautifully crafted universe (demo will only have a single star system) filled with stunning planets, space stations, and celestial phenomena.
- Economic Simulation: Immerse yourself in a living, breathing economy that responds to your actions and market trends. Influence prices and trade dynamics with your decisions.
- Dynamic Trading: Buy and sell a wide array of commodities, from minerals and technology to exotic artifacts and more. Prices fluctuate based on supply and demand, making every trade a strategic decision.
- Reputation Matters: Your actions shape your reputation with different factions, affecting your access to lucrative trade deals, contracts, and even your safety in the galaxy.
- Player Progression: Earn experience points and credits as you successfully complete trades, quests, and contracts. Level up, unlock new ship upgrades, and gain special abilities to enhance your trading prowess.
- Engaging Quests: Take on jobs, missions and quests from various factions, adding depth to the narrative and providing unique challenges and rewards.
- Random Events: Encounter unexpected events, such as space anomalies, market crashes, and opportunities for unique trades, keeping your journey dynamic and unpredictable.
Become a space tycoon, a fearless explorer, or a renowned diplomat in Spaceport Trading Company. Your journey to dominate the galaxy begins here.
Are you ready to trade, explore, and thrive in the stars?
Join Us on Discord! https://discord.gg/EkjBEWcZjt
- OS: SteamOS 3.3
- Processor: AMD CUSTOM APU 0405Memory: 250 MB RAM
- Memory: 250 MB RAM
- Graphics: RADV VANGOGH
- Storage: 275 MB available space
- OS: SteamOS 3.4.9
- Processor: AMD CUSTOM APU 0405Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: RADV VANGOGH
- Storage: 512 MB available space
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