





Embark on a thrilling journey through the cosmos and become a legendary space trader in this immersive simulation game. Spaceport Trading Company offers you the opportunity to explore a vast galaxy, amass wealth, and build your reputation as a master of interstellar commerce.
Overview
Within Spaceport Trading Company, you assume the role of a budding spacefarer in a galaxy teeming with diverse planets, each with its own unique economy, resources, and challenges. Your mission is simple: buy low, sell high, and navigate the intricacies of interstellar trade to amass your fortune.Strategic Gameplay
- Strategic Time: Time only advances when you move or perform an action. A ticking clock is not a source of pressure for selecting what you want to buy.
- Experience: Every action you perform earns you experience. Meeting a new contact, trading, flying around, all earn you experience.
Key Features
- Epic Spacefaring: Traverse a beautifully crafted universe (demo will only have a single star system) filled with stunning planets, space stations, and celestial phenomena.
- Economic Simulation: Immerse yourself in a living, breathing economy that responds to your actions and market trends. Influence prices and trade dynamics with your decisions.
- Dynamic Trading: Buy and sell a wide array of commodities, from minerals and technology to exotic artifacts and more. Prices fluctuate based on supply and demand, making every trade a strategic decision.
- Reputation Matters: Your actions shape your reputation with different factions, affecting your access to lucrative trade deals, contracts, and even your safety in the galaxy.
- Player Progression: Earn experience points and credits as you successfully complete trades, quests, and contracts. Level up, unlock new ship upgrades, and gain special abilities to enhance your trading prowess.
- Engaging Quests: Take on jobs, missions and quests from various factions, adding depth to the narrative and providing unique challenges and rewards.
- Random Events: Encounter unexpected events, such as space anomalies, market crashes, and opportunities for unique trades, keeping your journey dynamic and unpredictable.
Are you ready to trade, explore, and thrive in the stars?
Join Us on Discord! https://discord.gg/EkjBEWcZjt
Orbital Actions Update
Balance
Bugs
Future Work
As we have gotten the 2025 Roadmap near solidified we found a large number of features require more UI work and UX improvements. Therefore, this update jumps into that work and provides a fair number of fixes to improve the current experience.
Thank you for all of the feedback, testing, and bug reports.
Updates
- Orbital Actions Update:
- Overhauled the UI for Orbital Actions
- Expanded the underlaying system to do more in the near future
- Expanded the data within locations for more interaction with Orbital Actions - Adjusted max zoom out setting to prevent a few tooltip issues
- Adjusted the method for handling when Captains' Dock and that status for a future feature
- Tweaked UI throughout as we are
- Added an option within Settings - In-Game to reset Tutorial messages
- Continuing the Localization work, especially on the tooltips
- Continuing Code Clean Up due to the engine version update
Balance
- Distress Beacon Fuel is now listed in the transactions as so
- A few moons had their orbital length increased
Bugs
- Addressed an issue where a captain's map could have ZERO warp points for a star system
- Addressed an issue time speed not syncing in all cases with the UI
- Addressed an issue in which time could be changed to be outside of the current controls
Future Work
- Star Systems are getting a new balance pass
- Star System Editor system is in full development
[ 2025-01-15 18:07:22 CET ] [Original Post]
Minimum Setup
- OS: SteamOS 3.3
- Processor: AMD CUSTOM APU 0405Memory: 250 MB RAM
- Memory: 250 MB RAM
- Graphics: RADV VANGOGH
- Storage: 275 MB available space
Recommended Setup
- OS: SteamOS 3.4.9
- Processor: AMD CUSTOM APU 0405Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: RADV VANGOGH
- Storage: 512 MB available space
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