




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
There has been a good amount of questions and request to help captains looking at modding the game. We have taken these requests to heart and made massive updates to the way we handle mods, and now allow for local mods to grant better faster testing for modders.
Thank you for all of the feedback, testing, and bug reports.
Updates
Mod Panel Ui & UX updates:
Improved the selection display to be easier to identify
More refined Panels
Modable Options are now listed within the Mod Panel
Display a list of allow current Modable files
Allows for inspection of these files to allow for faster changes
Warning Spoilers can be found within
Local Mods are now supported!
Better faster testing of mods through the use of loading and use of local mod
Drag & Drop Mod Content Folders for linking is now available
Updated the modifiable options:
Improved Factions options
Improved Intro options
Added Abilities options
Jobs Board Update:
Improved the methods used within the Jobs Board to smooth out the number of clicks to get a mission
Mission generation system is being streamlined for the next big update
More UI Tweaks
Future Work
We are working to localize the display name for the Modable Options to open mod creation up to more languages
Missions and Mission params is next on the list of Modable Options
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