Music and Drops Update! (And also future updates)
Infinite Achievements - I always hated the 'Do X amount of thing' achievements, which is why I (mostly) tried to avoid those achievements on Steam. My achievement design is generally unique for each weapon/ability/utility or progression based. Now I have an idea to include achievements in-game and the player can progress through infinite achievements where they can 'upgrade' achievement medals and gain higher rewards! Monthly Medals - I plan adding monthly medals, there would be a medal which can be upgraded to infinity and each upgrade costs more credits. (So for december it would be a christmas based medal). Each medal upgrade brings a permanent 1% buff (either shop discount, weapon buff, ability buff, utility buff, asteroids health, asteroids damage, specific asteroid type nerfs, skill tree buffs, etc) but costs more and more credits the more it is upgraded. A new medal would appear each month, however, if you upgraded a medal from the previous year, the levels would be saved so you wouldn't have to grind for upgrades again! Ironman mode will disable these buffs, and in weekly/daily levels ironman mode is on by default. Monthly Gifts - There would be a monthly gift which when opened would let you play a minigame and depending how well you did in a minigame the prize is determined based on how well you did. These would be obtainable through IAP (or special events). On average a player can earn 15000 credits, up to a max of 30000 if they play minigames perfectly (or 10000 minimum if they do it poorly). There would be a unique minigame for each month! Shop Discounts - I am thinking to make a discount system for the IAP shop, so occasionally there would be a sale on a specific item in the shop. That's all, thanks for playing! If you want more quality updates, please donate!
[ 2024-10-15 22:30:14 CET ] [ Original post ]
- Added 2 new music kits in the drops! Added Black Rock and it's final wave variant!
Asteroids drops changed:
- Small Asteroid - 51.6% chance to drop instead of 20%
- Medium Asteroid - 25.8% chance to drop instead of 20%
- Large Asteroid - 12.9% chance to drop instead of 20%
- Huge Asteroid - 6.4% chance to drop instead of 20% (NOW RARE INSTEAD OF COMMON)
- Triplet Asteroid - 6.4% chance to drop instead of 20% (NOW RARE INSTEAD OF COMMON)
- Golden Variants - These asteroids are now 7.8X more rare to be dropped. (NOW VERY RARE INSTEAD OF RARE)
Future Updates (1.2.X and 1.3)
Infinite Achievements - I always hated the 'Do X amount of thing' achievements, which is why I (mostly) tried to avoid those achievements on Steam. My achievement design is generally unique for each weapon/ability/utility or progression based. Now I have an idea to include achievements in-game and the player can progress through infinite achievements where they can 'upgrade' achievement medals and gain higher rewards! Monthly Medals - I plan adding monthly medals, there would be a medal which can be upgraded to infinity and each upgrade costs more credits. (So for december it would be a christmas based medal). Each medal upgrade brings a permanent 1% buff (either shop discount, weapon buff, ability buff, utility buff, asteroids health, asteroids damage, specific asteroid type nerfs, skill tree buffs, etc) but costs more and more credits the more it is upgraded. A new medal would appear each month, however, if you upgraded a medal from the previous year, the levels would be saved so you wouldn't have to grind for upgrades again! Ironman mode will disable these buffs, and in weekly/daily levels ironman mode is on by default. Monthly Gifts - There would be a monthly gift which when opened would let you play a minigame and depending how well you did in a minigame the prize is determined based on how well you did. These would be obtainable through IAP (or special events). On average a player can earn 15000 credits, up to a max of 30000 if they play minigames perfectly (or 10000 minimum if they do it poorly). There would be a unique minigame for each month! Shop Discounts - I am thinking to make a discount system for the IAP shop, so occasionally there would be a sale on a specific item in the shop. That's all, thanks for playing! If you want more quality updates, please donate!
Asteroids ++
Infiland
Infiland
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 84
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(95 reviews)
https://asteroidsplusplus.neocities.org
https://store.steampowered.com/app/2407300 
[0 B]
Asteroids ++ is the best Asteroids clone you will ever play in your life.
The Year is 2450.
Humanity has expanded their technology and improved in Rocketry. There was nothing out of the ordinary until disaster struck!A moon one light year away exploded and has spread asteroids all over our solar system, this is where YOU come in!
You play as one of the captains who will control one of the spaceships! Go from planet to planet and get rid of the Asteroids!
When starting the game, you randomly generate sectors in planets based on set seed.
Inside the shop, expect to buy and customize parts for your spaceship. There are 36 weapons, 24 abilities and 12 unique abilities, which give over one million possible combinations for your loadout.
Each weapon is unique.
- Shoot homing rockets that lock onto the biggest Asteroids, or have recruitments collect money instead of you doing it!
- Stop time with the Timestop ability or DROP DOWN A F______ NUKE
- Upgrade your speed upgrade for the spaceship so you can be so fast that your spaceship pierces through Asteroids!
In the game you'll face different types of enemies.
- Yellow Asteroids split up into more smaller ones than usual
- UFOs mimic the player's weapons and will try to use them against you.
- A Snake is a long row of Asteroids rolling up to the player!
There's simply so much things happening at once!
Endless Run is a gamemode in the game that acts like a Roguelike version of the game!
Beat a sector, then choose between 3 powerups, which can be a permanent upgrade, a new weapon, or something that buffs you but nerfs your character at the same time.
Compete in an online leaderboard and try to survive as long as possible as the upcoming waves get harder and harder to conquer!
There's so much replay value!
Welcome to the Asteroids ++ Universe!
In here you create your own solar systems, planets and sectors!
- Click on a desired tile
- Edit how many waves you want
- What types of enemies you want
- Restrictions to weapons, levels and starting cash
- Or even customize how your own planet looks!
There's loads of more content!
- Seasonal Campaign Additions
- Weekly Planet Events
- Daily Levels
- Fun in-game Cheats
- Rich Story through Computer Logs you find
- Player Customization
- Frequent Free in-Game Updates
This game is FREE TO PLAY! If you think that you are ripping me off, well, of course you are! So, what are you waiting for!
And remember, you can never end Asteroid genocide!
MINIMAL SETUP
- OS: Ubuntu 11.04
- Processor: Intel Core i3-2300 Processor (or a GPU with at least 128MB VRAM)Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 520
- Storage: 256 MB available spaceAdditional Notes: Absolute Minimum Specs on Lowest which should get you around 60FPS
- OS: Ubuntu 14
- Processor: Intel Core i5-6500 ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760
- Storage: 256 MB available space
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