Don't Starve Together is the standalone multiplayer expansion of the uncompromising wilderness survival game, Don't Starve. Now including Reign of Giants; adding new characters, seasons, creatures, biomes, and Giant new challenges to Don’t Starve Together.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.
Cooperate with your friends in a private game, or take your chances with strangers online. Work with other players to survive the harsh environment, or strike out on your own.
Do whatever it takes, but most importantly, Don't Starve.
Enter a strange and unexplored world full of strange creatures, dangers, and surprises. Gather resources to craft items and structures that match your survival style. Play your way as you unravel the mysteries of this strange land.
Cooperate with your friends in a private game, or take your chances with strangers online. Work with other players to survive the harsh environment, or strike out on your own.
Do whatever it takes, but most importantly, Don't Starve.
[Beta Update] - East or West, Base is Best (187380)
[img=http://forums.kleientertainment.com/public/DST/DSTupdate_eastorwest_sm.png]
Hey everyone,
Here's the first update for A New Reign public beta testing![How to participate in A New Reign public beta testing]
Please note that save data for the beta branch is kept separate from the live branch at: \DocumentsKleiDoNotStarveTogetherANewReignBeta
Changes
- Minimap data is now stored on the server.
- Added new Minimap icons for tree stumps and burnt trees.
- Players can now locate each other on the Minimap if they both have a
- Compass equipped.
- Added several new magical items that can be crafted to globally mark a spot or reveal an area on the Minimap for everyone.
- Improved animations and effects for diseasing.
- Disease will now only target individual transplanted Saplings, Grass, and
- Berry Bushes, and spread slowly to nearby plants unless removed or destroyed.
- Disease is now rare and unpredictable, but there are warning signs that players can look out for before a plant becomes diseased.
- Terrain will no longer provide any disease immunities.
- Disease and Petrification are now separately tunable in World customization options.
Bug Fixes
- Player Minimaps will now load properly when rejoining a server from a different machine.
- Caves Minimap is now properly cleared when a player dies in Wilderness mode.
[ 2016-08-12 00:49:31 CET ] [Original Post]
Minimum Setup
- Processor: 1.7+ GHz or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Radeon HD5450 or better; 256 MB or higherNetwork: Broadband Internet connection
- Storage: 3 GB available space
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