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Originally posted by Scott on the official forums. A big thanks to everyone for your feedback on the Wendy Character Refresh. I'm glad to be working on a game where our fans passionately dissect everything we do and give their feedback. We have decided to move away from Wendy's health value modifying Abigail's damage. We had intended for it to represent Abigail becoming enraged as her sister was approaching death, however it resulted in the sisters not working together as a team. As of this hotfix, Abigail's damage is back to being based on the day/dusk/night phases and she has received a boost to her day and dusk damage. Abigail's attack now besets her opponents with ghostly petals for a short period of time. Opponent's beset by Abigail's ghostly petals will receive extra damage by all other attackers (eg other players, Pigmen, etc.) Wendy, being Abigail's twin sister, is able to take advantage of this and will deal substantially more damage. We have also renamed the Choleric Tonic to Nightshade Nostrum and changed it to allow Abigail to deal damage during the daytime and dusk as though it was nighttime. I'll also take this opportunity to clear up the mechanics behind Abigail's shield. When Abigail takes damage, she will put up a shield to block all incoming attacks for a short period of time, similar to how the Thulecite Crown works. Applying the Unyielding Draught will double the duration of the shield, while Distilled Vengeance will double the duration and deal damage to anything that hits the shield. We hope everyone enjoys these changes. A full list of details can be found below.
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