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Adding a Codex: go for realism or gameplay?

One feature that has been asked for many times in the past was to add a place where you'll be able to track the amount of children sired, as well as find information of all deities, fiefdoms, buildings, Karder's stats etc. So in version 0.13 we'll add Codex containing all the information specified above (let me know if you'd want anything not specified!) But I'm wondering where to put this Codex. From a more "realistic" approach, putting it in the palace would be the coolest. You go to the palace and you click a link, like going to the Dungeons or the palace yard. However, we could also make it always available from the left menu, so if you're in a middle of a quest and wish to remember who Chiroz is or if you're in the world map and would like to learn how buildings exactly work, it would be easier to have that info exactly where you are. So what do you think? Realism to Quality of Life? Have the codex accessible only from the palace or from everywhere? [olist]

  • The codex should be available only from the Palace
  • The codex should be available from anywhere
  • Both are good [/olist]


    [ 2024-07-30 11:24:58 CET ] [ Original post ]

  • Vae Victis - Khan
    Doorknob22 Developer
    Doorknob22 Publisher
    Q1 2024 Release
    Game News Posts: 30
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
    Very Positive (141 reviews)
    A prince, an escaped prisoner, a usurper, a molester, a fighter. Karder Dal-Arouya is many things but has one goal in life: to conquer the empire stolen from him by his treacherous queen mother.
    Guide Karder on his adventures to reclaim his throne. On his quests you will meet friends and foes, powerful beasts and sexy rulers. Dominate your defeated foes and decide whether you want to use them for your dark pleasures or seduce them to aid you with their skills and knowledge.



    Each new release will include a new fiefdom to conquer, new ruler to defeat and abuse (or seduce and recruit) and a miniquest offering unique combats, unforgettable sexual encounters and fun puzzles.

    Vae victis - khan offers the following features:

    • Alluring rulers to defeat and decide their fate: whether to sexually abuse them in your dungeons or to recruit them to your council and eventually subdue them



    • Quick and unique Rock, Scissors, Paper based one on one combat with some interesting twists such as aggressive or defensive attacks, subdue attacks for taking your (sexy) opponents unharmed and more.



    • Fiefdom management aspect: increase your Troops and Gold reserves so you can wage wars on new fiefdoms but monitor your fiefdoms Morale and Obedience lest you lose them to rebellions.



    • Miniquests for sabotaging enemy fiefdoms, obtaining powerful magical artifacts and more. Some characters you'll meet in those quests can be revisited later, allowing you to see how meeting you altered the course of their lives.



    • Strong impregnation theme, most sexual encounters will elaborate on Karder's desire to dominate and breed his defeated opponents.



    • As the game progresses, we release additional fiefdoms (and wenches) to conquer, elaborate on the back story and introduce additional features such as enhanced army combat and more.

    Vae victis - Khan is a very NSFW game. Its protagonist is a complete bastard who doesn't hesitate to sexually abuse and exploit other people but you will (almost) always have the option to choose a mild (yet highly erotic) path as well. There is no gore or blood during the sexual scenes of the game but other than that Karder can be a total sadist.

    MINIMAL SETUP
    • OS: Ubuntu 12.04. Kernel 3.x. or higher
    • Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 compatible
    • Storage: 5 GB available space
    GAMEBILLET

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    17.49$ (30%)
    3.5$ (65%)
    14.99$ (50%)
    1.31$ (91%)
    3.0$ (85%)
    2.0$ (80%)
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    8.92$ (40%)
    20.0$ (50%)
    19.79$ (34%)
    1.7$ (91%)

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