Guide Karder on his adventures to reclaim his throne. On his quests you will meet friends and foes, powerful beasts and sexy rulers. Dominate your defeated foes and decide whether you want to use them for your dark pleasures or seduce them to aid you with their skills and knowledge.

Each new release will include a new fiefdom to conquer, new ruler to defeat and abuse (or seduce and recruit) and a miniquest offering unique combats, unforgettable sexual encounters and fun puzzles.
Vae victis - khan offers the following features:
- Alluring rulers to defeat and decide their fate: whether to sexually abuse them in your dungeons or to recruit them to your council and eventually subdue them

- Quick and unique Rock, Scissors, Paper based one on one combat with some interesting twists such as aggressive or defensive attacks, subdue attacks for taking your (sexy) opponents unharmed and more.

- Fiefdom management aspect: increase your Troops and Gold reserves so you can wage wars on new fiefdoms but monitor your fiefdoms Morale and Obedience lest you lose them to rebellions.

- Miniquests for sabotaging enemy fiefdoms, obtaining powerful magical artifacts and more. Some characters you'll meet in those quests can be revisited later, allowing you to see how meeting you altered the course of their lives.

- Strong impregnation theme, most sexual encounters will elaborate on Karder's desire to dominate and breed his defeated opponents.

- As the game progresses, we release additional fiefdoms (and wenches) to conquer, elaborate on the back story and introduce additional features such as enhanced army combat and more.

Hi!
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As I wrote in the previous posts, this version does not have new characters and plot, instead its an overhaul of everything related to Marbia and the Ziruan Oasis quest: Queen Nahir, Alam, Domia, Fahda, and even Arzu (and her goblins). Additionally, I have revisited Oryenguk to re-render a few dozen images.
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Therefore, I think the best way to enjoy this update is to start a new playthrough and pay attention to the Oryenguk and Marbia quests. I have also added dozens of special sound effects (water trickling, cups clinking, horses clopping and much more), so I would also recommend playing with the speakers on.
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Additionally, a quick recap of smaller features which were detailed in earlier posts:
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Masons Guild: unlocks after conquering five fiefdoms. Building it allows construction projects to complete faster.\n\n
[/*]Variable army travel time: troop movement now depends on the distance between fiefdoms. (Remember Queen Tiniya and Waikokipias travel-time bonus? Its a lot more useful now!)
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UI Improvements: The UI of the world map, settings pages and fiefdom screens was overhauled.
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Steam Cloud Saves are now enabled.
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Enjoy, and thank you for your continuous support!
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Minimum Setup
- OS: Ubuntu 12.04. Kernel 3.x. or higher
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible
- Storage: 5 GB available space
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