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First bug fixes and Wholesome Games Celebration

A big thank you to everyone who decided to take a chance on my little educational game when it released into Early Access last week! The response has been incredible and I'm grateful I will now be able to work full-time on Pixel Art Academy thanks to you. I'm also very happy to be part of the Wholesome Games Steam Celebration, which started right now! My aim is to make learning a relaxing, encouraging experience, so I'm happy to have found my home in this community. I've extended my release discount to the start of this sale so you can still get it at 10% off for a few more days.

Bug fixes


The game-breaking bugs related to the pinball project have been fixed in the latest build (0.21.6). I now started working on an optimization that will eliminate lag when drawing bigger sprites. Until I release the fix, what helps in the fan art challenge is to only turn on pixel art evaluation criteria at the end to complete the challenge. Disable the criteria while drawing to prevent most of the lag. Sorry about that, will be fixed next! I'm also writing down all the feature requests you've been sending and will spend a month or two realizing as many quality-of-life improvements as possible. Keep them coming! Thanks again for the wonderful launch! Retro


[ 2024-08-15 17:00:21 CET ] [ Original post ]



Pixel Art Academy: Learn Mode
Matej 'Retro' Jan
  • Developer

  • Retronator
  • Publisher

  • 2024
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (223 reviews)


  • Review Score

  • https://pixelart.academy
  • Website

  • https://store.steampowered.com/app/2330360 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • Pixel Art Academy is an educational game for learning how to draw. In Learn Mode, you jump straight into the game's interactive tutorials for the fastest way of becoming a pixel artist. After you learn how to use the basic drawing tools, you put theory into practice by first copying an existing pixel art sprite. When you've shown you got the hang of the tools, you get to create your own art by drawing sprites for a snake game—and then play your creation!

    Learn by doing


    Pixel Art Academy's interactive tutorials are designed for learning by doing. While there will be plenty of nerdy reading, all lessons are immediately followed by drawing what you've learned.

    Test your knowledge


    Before you move on, you want to make sure you understand what you've been learning. Pixel Art Academy uses formative assessment to identify gaps in knowledge so that you can apply further study and practice to build strong fundamentals.

    Become a game artist


    You can't be an artist by just copying other people's work. It's time to create your own art! In Pixel Art Academy, you will be working on various projects, most of them creating art for classic games such as snake, invaders, block breaker, and pinball creator.

    Play your creations


    Immediate feedback is very important. Start up the game and see how your sprites look in context. Then jump back to the canvas and immediately see your changes.

    Future development


    I've been working on Pixel Art Academy for almost a decade, building the game's engine, writing the story, and narrowing down the learning design. While the bigger adventure game that I have in mind is still far from complete, the game's educational core is ready to be shared with a wider audience. That's why I created Learn Mode, a standalone single-player version that includes just the polished learning content.

    During the Early Access period, I will create tutorials, challenges, and projects that cover the major pixel art fundamentals (jaggies, dithering, and aliasing), applied to different areas (characters, environments, items). After this first course gets a full release, the development will continue to other areas (drawing from observation, perspective, shading …) as well as integration of the new content into the game's full Adventure Mode.

    MINIMAL SETUP
    • OS: 64-bit Ubuntu 14.04
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