Polymino is now entering the next phase of its development, Early Access!
Right now, the game features 2 game modes, 16 in-game unlockables and 20 Steam achievements to collect, with plans to add much more. I'm excited to hear what the community thinks about the current state of the game, and I'm eager to hear any suggestions you have.
When I sent a few Steam keys to some people to test the game before Early Access, not only did it result in a lot of bugs being found and patched, they also had some great ideas that I used to improve the gameplay, and I'm very happy with the result. So, if that's the kind of difference that just a couple peoples' feedback can make, I can't wait to see what Early Access leads to.
From this point on, I'll be posting consistent updates here and in the game's Discord server as I develop the game, so stay tuned!
I hope you enjoy Polymino!
Polymino is an intense puzzle game with a simple premise and a high skill ceiling. Match blocks of the same color to destroy the large junk pieces that are continually dropped into your board. If your board is too full for the next junk piece to fit, you lose! Get creative and develop your own playstyle: use gravity to your advantage, chain huge combos, and line up satisfying shots that cause huge amounts of destruction!
Earn Steam Achievements to unlock bonus content, including cosmetic items and alternate sound effects
Challenge your friends locally or over Steam Remote Play in matches with up to 4 players
Compete against players around the world by climbing the ranks of the Steam leaderboards, and get in-game rewards for reaching certain milestones
Note: local multiplayer requires controllers for players 2-4. Player 1 may use the keyboard or a controller.
MINIMAL SETUP
OS: Requires a 64-bit Linux OS
Processor: Intel Core i3-2000 or equivalentMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: OpenGL 3.3 support
Storage: 20 MB available spaceAdditional Notes: Requires player to enable Proton Experimental