Warside cuts to the core of what made classic turn-based-tactics games so great. A great story campaign, unique Commanders with different playstyles, awesome Battle Powers, and a wide variety of terrain and units.
Choose your Commander, assemble your forces, and battle your way to victory.

Command a variety of specialist infantry, including snipers, medics, mortar teams, and saboteurs.

Battle Powers can be devastating, but they need careful timing to have the most impact. Choose wisely for maximum effect.

Battle in forest, desert, and snow biomes, plus indoor close-quarters missions. Fight your way through a secret lab with hero units.

Choose your Commander, assemble your forces, and battle your way to victory.
Over 25 Unit Types
Wage war with artillery and tanks. Master the seas with submarines and warships. Command the skies with fighter and bomber aircraft.
Command a variety of specialist infantry, including snipers, medics, mortar teams, and saboteurs.
12 Playable Commanders
Choose a Commander to lead your forces. Each Commander has a unique set of passive attributes and a Battle Power.
Battle Powers can be devastating, but they need careful timing to have the most impact. Choose wisely for maximum effect.
Story Campaign
Test your skills with over 30 missions in our single-player story mode campaign. We mix classic battle gameplay alongside escort, rescue, infiltration, and awesome story events.
Battle in forest, desert, and snow biomes, plus indoor close-quarters missions. Fight your way through a secret lab with hero units.
Multiplayer
Battle your friends with cross-platform multiplayer supporting local and internet play.
Highlights
- Intuitive turn-based gameplay with a familiar feel for fans of the classics.
- 12 playable Commanders, each with unique passive skills and Battle Powers.
- Control 25+ unit types. Simultaneously battle over land, air, and sea with ground forces, aircraft, and naval units.
- Faction unique units with mechanics specific to each faction.
- Single-player campaign with over 30 missions.
- Forest, desert and snow biomes, plus indoor close-quarters missions.
- Challenge friends and foes with multiplayer battles. Local andinternet play are supported.
- Design your own maps with the built-in mission editor for both single and multiplayer.
Bug Fixes for v1.4.1
- \n
- Fixed crash when pressing shoulder buttons for next/prev unit when there was a unit at (0, 0).\n
- Fixed the camera sometimes locking on Steam Deck when resuming from sleep.\n
- Fixed dialogue trigger if Flint is defeated during \"Desert Storm\" mission.\n
- Fixed shaders not always returning to the pool after using Mission Editor. This resulted in a gradual slowdown if continuing to play, which is now resolved.\n
- Audio levels have been rebalanced to further raise SFX levels relative to music. Players can still adjust volume sliders as normal if a different balance is desired.\n
- Fixed an issue in multiplayer where transport units were not correctly syncing their contents if a player lost connection and then reconnected.\n
- Fixed a number of crashes that could occur on the credits screen.\n
- Units affected by Neural Overload now correctly account for units within their minimum firing range, and will reposition to attack them if there are no other targets.\n
- Adjusted some heuristics to help the AI better choose where to target Battle Powers.\n
- Fixed the Disconnected & Reconnecting popup not correctly showing during multiplayer games.\n
- Fixed an intermittent soft lock when a victory/defeat condition was triggered during an AI player\'s turn.\n
[ 2025-10-02 21:55:12 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 20.04 LTS (64-bit)
- Processor: Intel i3 or equivalent (6th Gen)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan 1.0 or OpenGL 3.3 compatible video card
Recommended Setup
- OS: Ubuntu 20.04 LTS (64-bit)
- Processor: Intel i5 or equivalent (9th Gen)Memory: 4 GB RAM
- Graphics: Vulkan 1.0 or OpenGL 3.3 compatible video card
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