




Blocks turn into sand - clear pixels by connecting the same color across the screen.
Sandtrix+ is an expanded version of the freeware game Sandtrix.
It extends the base game with new game modes, challenging color modes, and unlockable themes.
Features
- 5 game modes
- 5 color modes
- 15 unlockable themes
- 3 difficulty settings
- Highscores
- Combos
- Colorblind mode
- Steamdeck support

- Combometer now displays the time left for the current stack of score instead of the overall combo time
- If the combo is on x10 no more stacks are added, score is instead added onto the existing x10 stack
- Flash on drop piece can now be disabled in the options
- Escape now also pauses the game
- JDK updated to 22
- Fixed an error where the game crashes upon loading an old save file
- Fixed an issue where pressing arrow up would rotate when moving pieces with A/D
- fixed a bug where it wasn't possible to rotate pieces using touch controls
- updated engine
- Render performance improved, especially for Sandtrix+ map effects
- Fixed a bug in stacks mode
- Gamepad shoulder button support
If you don't own Sandtrix+ then Sandtrix is now downloadable for Free as a "demo" on Steam.
Even though it's called a demo it's a fully playable game, missing are additional the Sandtrix+ features and modes.
- Retry/Menu screen on gameover
- JDK updated to version 21
- stacks: fixed a bug where removing a stack did not count combo score
- stacks: decreased stack reduce score
- stacks: clear now only reduces 1 stack, but combos reduce multiple
- adjusted some map effects
- grind visual effect (can be disabled in options)
- highly improved rubberbanding (reduces chance of unlucky runs)
- slightly decreased combo delay
- menu: moved back button to left corner
- menu: missing soundfx added
Happy new year!
- New game mode: "Stacks" - maximum stars increased to 60
- New feature: 14 unlockable effects
- New unlockable theme
- Visual improvements
- JVM Option: -DskipMenu=true/false - skip menu, run game with last settings
- JVM Option: -DlogGameInfo=true/false - logs information about the last played game as CSV to stdout
- JVM Option: -DlogBenchmark=true/false - logs benchmark related output in intervals to stdout

- 1x combo is now displayed
- Slighty adjusted combo timing
- Sandtrix/Sandtrix+ codebase merged, save & setting files are now compatible
- Better menu gamepad controls, shoulder button support for sandbox mode
Sandtrix+ version was increased to 2.3 to match the Sandtrix version.
If you like the game and have some time, please consider voting Sandtrix+ for the steam awards.
- New music track
- Menu/Game screen-transition effects
- Minor UI changes (steam deck)
- Option to disable screen shake effect
- LibGDX version updated
- fixed sandbox mode
- custom mode speed select in 10%-steps
- fixed a rare bug where a combo was not counted
- added a tiny time buffer to continue combos
- Fixed an issue with tetromino coloring
- Performance improvements
- Combo timer depletes faster on higher game speeds
- New "fluid" sand behaviour for custom mode
- Legacy sand behaviour option in custom mode
- Speedup option in custom mode
- Highscore star requirements reduced
- JDK Updated to version 20
- New visual indicator when scoring a combo
- Visual improvements
- Startup time improved
- Slightly increased next-piece delay + higher visual feedback precision
- Different "Game Over" animations
Sandtrix+ 1.2
- New game mode: Custom, allows to play a customized game
- New color mode: Six color mode
- 3 new Themes + 9 stars
- Dedicated theme select window
- Performance improvements
- UI Icons
- Minor graphical improvements
- Fixed possible FPS related display issues
- Added windows and mac binary icons
- This update adds gameplay music
- 3 different tracks can be selected in the settings
Minimum Setup
- OS: Ubuntu 20.04 or simmilar
- Processor: 2 GhzMemory: 300 MB RAM
- Memory: 300 MB RAM
- Graphics: DirectX 9 / OpenGL 2 capable graphics card
- Storage: 200 MB available space
Recommended Setup
- OS: Ubuntu 20.04 or simmilar
- Processor: 2 GhzMemory: 300 MB RAM
- Memory: 300 MB RAM
- Graphics: DirectX 9 / OpenGL 2 capable graphics card
- Storage: 200 MB available space
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