* Completely reworked select Crafting Recipe UI * VirtualCursor now has a consistent size regardless of resolution * Clicking on Dinky in Top Bar now moves camera to a Idle Dinky * RocketUI warning message now says which resources are missing * Added Dinky Died Side Message * Added interactable world message where Dinky died and what it was doing * Added Tooltip to InterplanetaryTravelUI explaining Natural and Fracking Spawn Amounts * Added Side Message Off World when machine out of Power * Added Side Message Off World when Dinkys starving * Added indicator to InterplanetaryTravelUI when planet is under attack * Added message explaining when Mining Machine stops working * Added timer visual on Resource Launcher * Added ability to move House * Added ability to move Research Lab * Added ability to move Rocket * Added Cheats toggle to Options menu * Added Back button on Character Creator to exit without saving * Fixed Bonus Drops visual not disappearing * Fixed Chase Mines bonus spawning on Spaceship level * Fixed Waste icon being too dark and almost invisible on top bar * Fixed multiple bugs related to dropping objects when traveling between worlds * Fixed units dropping objects on Save * Fixed rare Crate duplicate bug that happened if somehow Physics pushed the object during loading * Fixed HQ not saving Health * Fixed Side Message not showing up for Out of power when arriving at planet * Fixed Side Message not showing up for Dinkys starving when arriving at planet * Fixed Dinky stuck Gathering Resource Node if Player destroyed it * Fixed Auto Bot name string saying Capsule * Fixed action text when repairing HQ
* Added Music smooth fade * Added blockers to Research based on colonized worlds to better guide the player * Added text explaining how to join a Private Lobby * Added Mine explode SFX, Player punch SFX * Added Camera Rotate and Zoom * Polished Spaceship cutscenes with move VFX, camera shake, and more * Tech Tree now remembers scroll position * Pressing Escape or B on Gamepad now closes the current window * Going Back on a Dinky or AutoBot Order now goes back to Dinky/AutoBot menu * Defense Success UI no longer shows up if Zumbys hit the HQ * Fixed stuttering when loading new Music for the first time * Fixed Music stopping on Spaceship * Fixed Zumby dead animation not playing * Fixed some buttons constantly repeating mouse over animation
* Various fixes and safety checks
* Added Side Messages Off World while Zumbys attacking * Added Side Messages Off World Defense Success * Added Side Messages Off World while HQ is damaged * Added various safety checks for random weird bugs * Fixed Resource Launcher throwing error on Client * Fixed Mines no longer targeting Zumby if player picks up one while it's heading towards a Zumby
* First Tutorial stage now visually shows movements controls on screen * Game Saved Side Message now shows save file name * Remove spawning some invalid objects from cheats menu * Added flashing red outline to HQ destroyed Side Message * Fixed objects getting stuck waiting for power if the player interrupted an AutoBot that was already going there * Fixed issue with Interactor AutoBot Off World throwing an error because it tried to interact with a regular object * Fixed Research Ingot previous requirement not being set as Black Crystals
https://store.steampowered.com/app/2349040/Dinky_Guardians/
[previewyoutube=dVbU7jO67A8;full][/previewyoutube]
Clone your first Dinky, give them orders to help you, Research Automation Machines, Defend your Colony from the Zumbys, Build a Rocket, colonize other Planets and set up supply chains between them! Play Solo or Co-op
The Ultimate Goal
Repopulate the entire galaxy with Dinkys and fully automate everything with Machines so that the Dinkys can live their lives in peace! Play solo or with up to 4 friends in this fun Colony-Building, Automation, Defense adventure https://store.steampowered.com/app/2349040/Dinky_Guardians/ Interested in the behind the scenes? Watch my devlogs to see how the game came to be! https://www.youtube.com/playlist?list=PLzDRvYVwl53ueGEHkpRtO9e-7QZDHNcfa Thanks and I hope you like the game! - Hugo (Code Monkey, Endless Loop Studios)
* Added Defense Successful UI * Added Research Complete UI * Added Copy to Clipboard button on Error Detector * Added logic on Error Detector to not show the same error multiple times * Added Side Message Off World on Zumby spawning soon * Insufficient resources message now says which resources are missing * Fixed AutoBotOffWorld spending power non-stop while researching * Fixed ResourceLauncher not being able to change type inside * Fixed Overwrite Save File Question Dialog being under game menu * Fixed Tooltip Warning not following gamepad cursor * Fixed Tooltips on Tech Tree UI, added icons
* Fixed Tutorial getting stuck if player built the Research Lab too quickly * Fixed issue with Resource Nodes not having natural spawn rate * Fixed issues with Dinkys on Feed Behaviour being stuck in a loop if target Dinky died while going to feed it * Player can now pick up objects even when stuck on some high collider * Modified collider on Research Lab to allow players to pick up objects stuck on top * Construction objects now have greater priority to prevent them getting stuck if you build them on top of something else
* Added SideMessage when Zumbys are attacking, showing defenses and number of zumbys * Fixed HQ getting stuck on Needs Repair because the amount it needed was less than .5f * Fixed Rocket Land First Time Cutscene with objects in mid-air * Fixed Player stuck in running animation if inspecting a building while running * Fixed Tutorial message saying 10 Exp was needed for first Research when it's now 4 Exp * Fixed Crafting UI not correctly showing required resources as red if there were 0 around * Fixed Camera Blur effect stuck on World 3 * Crafting UI now updates instantly to show missing required amounts * Dinkys can now add progress to Rocket * Circle selector visual now bigger on big objects
* Added ability to Move/Refund Mining Machine, Fracking Machine, and Power Generator * Fixed issues with Gamepad on-screen Keyboard * Fixed some RPC errors * Fixed strange issue on StatisticsSystem with some invalid CarryObjectSO * Fixed issue when researching Entropy Machine * Fixed error with ExperiencePellet destroying self
* Changed HQ collider to prevent items getting stuck on top * SideMessages now bigger when the message is big to make it easier to read * Battle music now stops when all Zumbys are dead * Dinkys set to Feed Dinky behaviour will now prioritize self * AutoBots set to Add Power behaviour will now prioritize self * Added Error Detector, it should help clarify if/when the game isn't behaving properly * Fixed Dinky Add Power getting stuck if received food while going to add power to a building which had since received power * Fixed issue when clicking on Side Message if the underlying object had since been destroyed * Fixed Dinky Idle amount only updating on Dinky Spawn and Death, now it also updates on Behaviour change * Fixed Unlock Cursor Text * Fixed MiningMachine not stopping animation when out of power * Fixed bug if you took food from a Dinky while it was searching for a Dinky to feed
* Fixed HQ UI error due to missing string * Fixed font issues on Linux (Steam Deck) * Resized Knowledge Window entries
I'm live right now both playing and working on the game so come join me and go play the Free demo for yourself! Let me know what you think about the game and don't forget to add it to your wishlist! https://store.steampowered.com/app/2349040/Dinky_Guardians/
I'm live right now both playing and working on the game so come join me and go play the Free demo for yourself! Let me know what you think about the game and don't forget to add it to your wishlist! https://store.steampowered.com/app/2349040/Dinky_Guardians/
It's finally here! You can go play the Free Demo for the game right now! https://store.steampowered.com/app/2477530/Dinky_Guardians_Demo I've been working like crazy and I'm really pleased with everything I've built, however I was mostly super busy building tons of systems which meant not much time for general game design and polish. So I'm really looking forward to hearing your thoughts on the game, do you think it's too easy or too hard? What about Crafting costs? Is there any machine you'd like to have? Any more orders for the Dinkys? This Demo is just the beginning, the full release is still quite a ways away so I really want to hear your thoughts to make the final release the best it can be. Thanks and I hope you enjoy the demo! https://www.youtube.com/watch?v=QGKsca3iumA Wishlist Now! https://store.steampowered.com/app/2349040/Dinky_Guardians/
One week, that's how long I've been able to work on my Indie Game since the last devlog. It was actually quite productive, I managed to implement quite a lot of systems and mechanics. However there are still some design questions that I don't have answers to, perhaps you can help with that. https://www.youtube.com/watch?v=WG8E9bTsQ1k Wishlist Now! https://store.steampowered.com/app/2349040/Dinky_Guardians/
Here's the first Devlog on how my game went from a simple Text file, to a barebones Prototype, to a Visual only Diorama and to the current state. https://www.youtube.com/watch?v=JGnbmRkZj3U This is my process for how I design my games, how I validate ideas and how I start building them which includes doing something that most people tell you NOT to do. Wishlist Now! https://store.steampowered.com/app/2349040/Dinky_Guardians/
Dinky Guardians
Endless Loop Studios
Endless Loop Studios
2023-10-02
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(87 reviews)
https://store.steampowered.com/app/2349040 
[0 B]
Clone the first Dinky and start gathering Food. But Dinkys are not useless, give them some tasks like Gathering Resources or Crafting Objects.
Grow your Colony with the help of Dinkys, Research new Tech and build Automated machines.
Machines are much faster than Dinkys, they require Power instead of Food.
Build a Rocket and launch into outer space to colonize other worlds!
Each world has its own biomes with different resources.
Use Resource Launchers to gather resources in one world and send them to another.
Set up your supply chains between worlds and make sure everything is working at maximum efficiency!
The world is full of dangers, Zumbys spawn at night and the thing they like most to do is eat Dinkys, don't let that happen!
Use Smart Mines or Towers with all kinds of Ammo to keep the Dinkys safe.
The Ultimate Goal
Repopulate the entire galaxy with Dinkys and fully automate everything with Machines so that the Dinkys can live their lives in peace!Play solo or with up to 4 friends in this fun Colony-Building, Automation, Defense adventure
- OS: Ubuntu Linux. version 10.10 or later
- Processor: Core 2 DuoMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Any Graphics Card from the last 10 years
[ 5951 ]
[ 3198 ]