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Features New Hex Level: Cities start with less Citizens New Relics: Cornucopia, Stew Pot, Watering Can, Wedding Ring New Improvements: Clock Tower, Hot Spring Changes Increased base Citizens in new cities from 1 > 2 Changed Graftage from +1 Food Income > +1 Growth Income in all cities Sanitation now grants +1 Citizen in all cities Moved Blue Collar from Legendary > Rare Changed Crop Rotation from Gain a Beansprout > +1 Citizen in all cities Lowered Passport charm cost from 500 > 300 Increased Populate cards base Fragile charges by +1 Dudette92 Bug Fixes Barbarian raiders will now charge towards enemies blocking their path Fixed a bug that prevented barbarian raiders from attacking after a scout returned home Target Dummy now grants bonus EXP when killed Continuing a game on turn one no longer adds duplicate Hesitation cards Fixed a localization issue for status effects The Eiffel Tower can no longer target enemies outside of its own city limits Kanavoy Fixed a bug that caused citizens to reappear when loading game Rief Fixed a softlock related to undoing after barbarian encampments were alerted Gerdbaer78, Kanavoy Dragoons can now upgrade into Vanguards as intended gpmace78
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