






🗺️ Explore, survive and thrive in huge maps packed with surprises.
🔍 Ground breaking roguelite mechanics bring exploration to the next level.
🌲 Procedural lands, hand-crafted events, and delightful secrets collide in endless worlds.

🧪 Discover over 200 game-changing technologies.
💪 You can mix and match in the most flexible 4x tech tree ever designed.
❄️ Your choices echo through the ages, creating wildly different civilizations.

📈 Build an empire to stand the test of time, from the stone age to the singularity.

🔨 Achieve fun challenges to unlock content and earn permanent upgrades.

🔥 Smite your own warrior, start a forest fire, accidentally cook your sheep, and turn your crops into popcorn.
https://store.steampowered.com/app/2275940/Rogue_Hex/
Features
New Leader: Tesla
New Objective:
Science Victory: Build and launch a Space Shuttle to escape the Barbarian horde.
New Hex Level: Barbarian units can level up
New Cards:
Early Access
Triage
Vitalize
Zap
New Relics:
Arc Lamp
Black Swan Feather
Bottled Fairy
Bum Bag
Doctor's Note
Exit Plan
Rook
Terrarium
New Traits:
Clingy
Glass Cannon
Twitchy
Wallflower
New Buildings:
Cairn
Oculus
New Charm: Patchwork Quilt
New Curiosity: Fountain
New Achievements:
Capital Gains
Iron in the Fire
No One Left Behind
Improved unit stat tooltips
Changes
Iron Mode is now an independent modifier (disables Charms)
Added a tooltip to the ingame Hex Level icon
Tiles with Villages, Encampments, and City Centers no longer count as Developed
Rebalanced Charm costs & caps
Increased Rabbit armor from 3 > 5 and moved to Tier 2
Reworked Sharp > Edgy: +3 Piercing while this unit is at full health
Moved Adrenaline Shot from tier 4 > 5
Firecracker now stuns all enemies in a one tile radius and has Fragile
Indulgence now also has Keep
Kozar
Bug Fixes
Fixed a softlock caused when fire burned a unit while the Punch Card relic is active
Traps now correctly apply Snared and Stunned status effects
Fixed an exploit that allowed you to duplicate hand size bonuses via undo
Units now gain the Stronghold status effect when Redeployed directly onto its tile
Resources restore correctly after undoing a Settle action on a tile with a resource
Cifrapalota
Walls no longer grant armor to units walking past their tile
John Galt
Turn of the Century no longer unlocks after undoing and redoing a normal era advancement
Djtooth
Fixed a bug that caused units to Redeploy with some health missing
John Galt
Fixed an issue that could cause units to lose health after loading the game
Capn Darwin
News
Rogue Hex is 10% off right now for the Steam Summer Sale!
If you've been waiting to buy the game, now is a great time...
After this sale period, the price will rise from $15 to $20.
Thanks to everyone in our lovely community for your bug reports, balance suggestions, and fun ideas for new content. Your contributions have had a huge impact on the game's regular updates since our Early Access launch in January.
Version 1.0 is just over the horizon...
See you soon!
Reed
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+. Vulkan capable
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