
Mik is a story-driven and fast paced first-person platformer game in which you explore a detailed and interactive abandoned facility. Run along walls, jump over cliffs and learn more about Revelo Robotics' past.
The gameplay includes
- Wallrunning
- Jump & Run
- Puzzles
- Interactive objects & screens
- Single player story
- Detailed and immersive levels
- Fast gameplay

- Steam-Achievements
- Statistics & Leaderboards
- Interactive world

You might have noticed that the game was still on 0.3.3, even after the 0.3.4 update. This was because of a major game breaking bug that led to me backtracking the game to an older version. This small Patch should fix it, along with some other minor changes and optimisations.
Changes
Slightly increased quick restart time
[/*]fix accidental quit to menu when dying
[/*]Update volumetric lights backend
[/*]Timer stops at end of level 2 instead of continuing until death
[/*]
Optimisations
Shaders preload now (the first seconds of the game might be more laggy)
[/*]main menu optimisations (the image pixelation effects were expensive)
[/*]
Bugfixes
Minor timer related fixes
[/*]Fix game breaking bug relating to volumetric lights not working and appearing as purple.
[/*]
Minimum Setup
- OS: Arch/Ubuntu 11
- Processor: i7-7600kMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: GeForce GTX 1660
- Storage: 5 GB available spaceAdditional Notes: May change as development continues
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