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Hi hello and welcome to another Mik devlog! A lot has happened since the last one, like Mik hitting 2600 wishlists and of course the public playtest. These were probably the most successful months of the game... ever - both in terms of wishlists and improvement of the game itself. I got a lot of feedback and bug reports both on the public and closed playtest so most of the past 2 months were spent on preparing for the playtest release and polishing the game after that.
Hi hello everyone! Its finally time - the Mik Playtest is open for anybody to enter now. Just press the "Request Access" button on the games steam page and you are in! Please leave feedback and bug reporting either in the Playtest Community hub or on my discord! https://discord.gg/VYUedn5bWE Thanks for the continued support. I hope some people can have fun with the game even if its just a small Playtest.
Hi hello, it's the FIRST of the month again, so here we are with another devlog!! The last one was all the way back in December since I'm posting these bi-monthly, so first up: Happy New Year! Thanks for all the support and 2000 Wishlists! There was a LOT of progress, so get ready for some eye candy and also some more info on a roadmap.
Hi hello, its the FIRST of the month again so its time for another devlog!! Like previously stated, devlogs are bi-monthyly now so the next one will be all the way in February next year. These 2 months of development have been split between Mik and my new game which started out as a project for GithubGameOff2024 gamejam. Both because of overscoping and me being busy with exams, I sadly could not finish the game in time for the submission deadline. Its not all bad news tho, more on that later tho!
Heya, its the [strike]first[/strike] second of the month and heres the 9th Mik devlog! First up, some bad news, monthly devlogs will no longer be a thing and will be replaced with bi-monthly devlogs. This is because progress has slowed down because of my school work and me not wanting to make super short devlogs. I post updates and previews to everything you see here on my discord so join that if you are interested.
Heya, it's the first of the month and I'm back to posting monthly devlogs! This month I mainly focused on completing the introduction level as well as bringing big advancements in optimisation to the game. I do post previews on my discord so join that if you are interested.
Its the first of the month... and I might have forgotten to post for the past 4 months, mainly because there wasnt much to even post about since I was kinda burnt out from gamedev, and thing I did code only made it into the discord (which you should totally join). At any rate Ill try to include all the things I have been working on the past months (mainly the last month).
Heya, Its the first of the Month, and with that another Mik devlog! First of all, Mik passed 1300 Wishlists even tho I really neglected doing any Marketing the past few Weeks, which is pretty cool! Also I have discord now so go join: https://discord.gg/R6fAPVCqbw Ive been able to work way more on the game the past Month as exam season is over (still no new Levels tho). Heres a quick overview:
Heya, Its the first of the month, and not only that but its also 2024! The year where this game will (hopefully) be released. To start things of in this years first Devlog: Mik hit 1000 wishlists, which is amazing! Appart of that, I have been working on both Mik and a secret side project of mine yet to be revealed... anyways here we go (yes this devlog is a lot of text):
Heya! Sorry for the delay but here is Devlog 4. There wasnt a lot of progress made because of some other projects I had but well come to that later. First: The game passed 200, 400, 600 and almost 700 Wishlists all in one month! We went from 191 to now 668 Wishlists which is amazing!
Heya! Its the 1. of the Months so its time for another Mik Devlog! Theres been a lot of progress this Month so stay tuned
Heya! Its the first of the Month, and that means its time for another Devlog. While there has been less progress because of school starting, there are still a few cool new things.
Heya, This if the first of the devlogs that [strike]will [/strike] (i forgor to post) should be coming on the 1st of every month documenting the progress on the Game!
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