



Hi! There's a new patch with the following changes:
- There's a new hint/tutorial for when dishes bump into each other and get destroyed.
- The game should remember all the settings now (after closing and opening again).
- Fixed a bug where when a dish was using several bridge stickers in a row it could go in an unexpected direction.
- More languages. I'm not ready to announce which ones will be added or a date. But it'll probably include 3 new languages.
- There's one feature that I have wanted to add to the game since the beginning, but it's something extra that always had a low priority. I want to keep working on it and make sure it fully works before announcing it (just in case I can't add it). So it'll have to remain a small secret for now.
[ 2023-08-18 18:46:31 CET ] [ Original post ]
Hi! There's a new tiny post-release patch with changes.
- The hint for "client is too close to the sticker" doesn't trigger when dropping a sticker on the table anymore.
- Winter 8 level has been tweaked.
- Winter 13 level has been reworked.
[ 2023-08-06 12:34:27 CET ] [ Original post ]
Hi! There's a new tiny post-release patch with two changes.
- Fixed a bug where robots would stop their angry animation (triggered after failing a level).
- Added a new hint that appears when players try to place a sticker right next to a client.
[ 2023-08-04 10:27:07 CET ] [ Original post ]
It's finally here! Sushi For Robots is out! And it only took us about 2 years. Join the celebration with a special launch discount. And, if you're eager for more robotic content, check out our twitter thread with pictures of the characters from the game walking the streets of Madrid. [previewyoutube=KuToi0omqeE;full][/previewyoutube] May your sushi be tasty and on time. And if you enjoy the game, help us spread the word around! Leave a review and tell a friend!
[ 2023-08-03 15:50:41 CET ] [ Original post ]
Its time! These goofy sushi-loving robots are coming to Steam on August 3rd! Mark the date on your calendar, wishlist the game, and order some sushi. There will also be a release discount over the first week after the release. And we are using this chance to show you our brand-new trailer, check it out! [previewyoutube=dhmUn5KrF0Q;full][/previewyoutube]
[ 2023-07-19 09:08:09 CET ] [ Original post ]
Hi, everyone! It's so cool to see Steam celebrate puzzle games. Sushi For Robots is joining the event by making the demo available once again. What's new? What's old? What's missing? Let's start with the old, this version of the demo has the same levels, why? Sushi For Robots is a small game, it was always meant to be that. A cute puzzle that's fun, interesting, and doesn't drag on for too long. I didn't want to spoil more levels on these demos. What's new? It's mostly small things. Like a nice end-of-level transition. Or how there's now a button to reset sticker placement. My favorite new thing from the demo is the creative mode, which can be enabled from the settings screen. This lets you play the game without the turn limit. I implemented this a while ago because you can use it to experiment with crazy combinations, or just lower a bit the difficulty. What's missing? Why isn't the game available yet? It will be, soon! Levels are finished. It's fairly polished. But the audio needs to be expanded a bit more, we're working on something silly (but cool) for the ending, the menu still needs lots of work, the localization system needs to be updated, and the builds need more testing. That's all for now! Hope you enjoy the demo!
[ 2023-04-24 17:53:36 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
It's a game about Robots obsessed with sushi. And you’re the one serving it to them.
Robots are picky (and kinda goofy). Make sure they get their food in time! It's actually a pretty chill game. You can always press reset and try a different solution.
Get creative! Use stickers to change the behavior of dishes and please your robotic clientele.
- Sure.
- Mouse-based accessible puzzles that never get too long or convoluted.
- An open system that encourages experimentation and finding creative solutions.
- Beautiful art that depicts an odd world where robots go to messy sushi restaurants.
- A light-hearted narrative about friends that get together for their weekly dinner.
- OS: glibc 2.15+. 32/64-bit
- Processor: SSE2 instruction setMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB NVidia or ATI graphics card. Intel HD Graphics 3000 or better
- Storage: 400 MB available space
[ 6046 ]
[ 687 ]