Nautikin Adventures Version 0.7.425 Update
This update contains 16 new parts for aircrafts as well as various related improvements to the aero physics. It also includes a new feature called Material Groups which lets you put multiple materials on a single part for things like flaps and other small details. It ended up being packed with more jet stuff than planned so it is getting it's own update! I am working on a build with keybindings next, then back to Sprint 2 work.
https://www.youtube.com/watch?v=mPVypeI53g4
A fully loaded and properly built jet with fuel tanks and / or mass around 10,000 kg + is still highly maneuverable, however the more you pack on the more your velocity will change during maneuvers. Letting go of the flight stick (WASD or joystick) too quickly can result in your jet spiraling into the ocean, so go easy on the stick until you know how well your design will perform. An experimental branch has been added for larger builds or changes prior to a full update. The use of this branch may be whimsical based on the needs for the next build so use with caution.
[ 2023-05-19 16:54:42 CET ] [ Original post ]
Summary
This update contains 16 new parts for aircrafts as well as various related improvements to the aero physics. It also includes a new feature called Material Groups which lets you put multiple materials on a single part for things like flaps and other small details. It ended up being packed with more jet stuff than planned so it is getting it's own update! I am working on a build with keybindings next, then back to Sprint 2 work.
Highlights
https://www.youtube.com/watch?v=mPVypeI53g4
Changes
- Added PilotTube part
- Added JetTip part
- Added JetBody part
- Added JetFuselage part
- Added JetTail part
- Added JetEngine part
- Added JetIntake part
- Added JetWing part
- Added JetWingRear part
- Added JetRudder part
- Added JetVentralFin part
- Added JetWingMount part
- Added JetWingMountSide part
- Added JetFuelTank part
- Added JetLandingGearFront part
- Added JetLandingGearRear part
- Added dynamic audio for jet turbines
- Added landing gear controls to UI
- Added dynamic drag for extending / retracting landing gear
- Added landing gear controls
- Added sfx for retractable landing gear
- Added G-force indicator for aircrafts (strictly informational)
- Added unlockables for new parts to campaign
- Added parameters to encapsulated seats to disable clothing physics from wind
- Added support for multiple materials per part (material groups) for certain parts
- Added undo stack support for material groups
- Added material groups to StandardPlaneWing
- Added material groups to StandardPlaneWingRear
- Added material groups to StandardPlaneTailFin
- Added material groups to StandardHelicopterMainRotor
- Added material groups to StandardHelicopterRearRotor
- Added material groups to StandardHelicopterSkidGear
- Fixed floating storage box at airport
- Fixed smoothing issue related to skybox boundary
- Fixed position configuration of SpeedBoatEngine unlockable which had been updated
- Fixed creepy eyeball stare at high speeds
- Fixed bug with canceling waypoints that can lock the map in an open state
- Fixed bug where map can still drag / move when waypoint dialog is open
- Fixed bug where map can still zoom when waypoint dialog is open
- Fixed bug where welder can be activated when dead
- Fixed bug where harpoon can be fired when dead
- Fixed bug where dead Nautikin can aim
- Interaction mode is now disabled when dead
- Ailerators are now auto detected and mirrored
- Aileron mirror detection is now more accurate
- Added UI support for ailerator trim
- Updated default black steel shader
- Cleaned up unused aircraft audio
- New weather will now appear on the map without the need to close / open in multiplayer
- New vessels will now appear on the map without the need to close / open in multiplayer
- Transform hotkeys can no longer be activated when typing in input fields
- Updated helicopter UVs to look better across seams
- Inertia physics for aircraft are now calculated on launch to prevent vibrations at high speeds
- Adjusted helicopter rotor to compensate for inertia changes
- Improved aircraft handling at higher speeds
- Added relative velocity limiter to prevent small planes from going to warp with jet engines
- Inverted helicopter pitch trim controls to match planes
- Increased max trim angle for helicopters
- Landing gear forces now scale with part
- Aerodynamic drag willl now scale properly with parts
- Material is now destroyed when part is destroyed
- Undo stack now respects paint mode flag
- Improved aero physics smoothing at high speeds
- Search / filter will now re-apply when returning to build mode
Notes
A fully loaded and properly built jet with fuel tanks and / or mass around 10,000 kg + is still highly maneuverable, however the more you pack on the more your velocity will change during maneuvers. Letting go of the flight stick (WASD or joystick) too quickly can result in your jet spiraling into the ocean, so go easy on the stick until you know how well your design will perform. An experimental branch has been added for larger builds or changes prior to a full update. The use of this branch may be whimsical based on the needs for the next build so use with caution.
Nautikin Adventures
Revmatek
Revmatek
2023-03-31
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 35
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
6 user reviews
(6 reviews)
https://store.steampowered.com/app/2244830 
Nautikins
The Nautikins have evolved from a species similar to dolphins to inherit the planet after untold eons. Masters of boat building they have set out to dominate the seas with exploration and shipping routes.Features
- Boat building
- Buoyancy physics
- Plane building
- Helicopter building
- Airfoils / Aero drag
- Multiplayer
- Vessel building system
- Dynamic weather
- Dynamic ocean simulation (waves)
- Underwater simulation
- Many islands to explore
- Inventory system
- Vessel damage system
- Trade routes and shipping
Building
There is an elaborate vessel building interface that allows you to build sea or air vessels in an open world drydock or runway respectively.Building vessels can be complicated, so check out some of the community guides
Exploration
A massive open world / ocean map filled with islands awaits you! Be warned though! If you go to far out to sea (currently ~50km), the sea monsters may think you are lunch.Multiplayer
Multiplayer supports every feature that is supported in single player. You can build boats and deploy them and your friends will see them and be able to crew or captain them. Some functionality may be authorized only by the owner of the server depending on the effect.Chat
The game includes a very basic low profile text based chat to allow for communication during multiplayer. It is intended primarily as a quick message relay and to aid players in connecting on Discord or Steam chat.Weather
Physical weather systems (Rain, Storms, Fog, Wind, etc.) move around the map and can be monitored for your vessels safety on a journey. The further away from the protection of the islands the more intense the affect the weather will have on your vessel and the ocean waves around you. Be prepared for severe weather such as "tidal" force waves and whirlpools.MINIMAL SETUP
- OS: SteamOS. Proton 7.0
- Processor: AMD Zen 2 4c/8t. 2.4-3.5GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: AMD 8 RDNA 2 CUs. 1.6GHz
- Storage: 10 GB available space
- OS: SteamOS. Proton Latest
- Processor: AMD Ryzen 5Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: AMD RX 6600 or betterNetwork: Broadband Internet connection
- Storage: 15 GB available space
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