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GeneRally 2
Curious Chicken Games Developer
Curious Chicken Games Publisher
2023-05-30 Release
Game News Posts: 35
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (79 reviews)
Public Linux Depots:
  • [0 B]
August Update - v0.4.d7636b3

Summary


This is our major Early Access update for August. It includes a variety of new game features and fixes.

Gameplay & Performance


  • Implemented shadow caching, which hopefully improves performance. The dynamic shadow mode will return later as a toggleable option.
  • Added a new car, "Truck".
  • Added two new tracks, "Rampster" and "Tachren".
  • Made changes to how the cars respond to steering inputs to improve their stability.
  • Adjusted the braking torque across all cars.
  • Adjusted the grip of cars on mud.
  • Lowered the General's centre of gravity.
  • Various small improvements have been made to the AI, particularly improving their ability to handle tight turns.
  • Driving through a bush now has a slowing effect.
  • Improved the way the AI handle pit-lanes and the AI pit line.
  • Improved the performance of the AI and car physics code.
  • Improved the feel of car collisions in a variety of situations.
  • Implemented some basic Steam Achievements.
  • Pit-crew will now start working on the car's tyres slightly more quickly.
  • The method of applying wheel damage has been updated to be more consistent.
  • Moderna has been updated slightly to improve the height map in Turn 2.
  • FIXED: Cars now have grip calculated correctly on steep slopes.
  • FIXED: Players who are "timed out" at the race end, now are correctly awarded points.
  • FIXED: Skidmarks now clear correctly when the end-of-race replay loops.
  • FIXED: The jack-man of the pit-crew no longer has a death wish.
  • FIXED: The game will no longer crash when leaving a skidmark against the top wall of the terrain.

User Interface


  • Implemented some prospective fixes for the default Steam Deck controller config.
  • Improved the functionality of the follow camera, including improving its "elasticity".
  • Added Russian language localisation (thanks to Paul Kozlovitch).
  • Added French language localisation (thanks to Aurlien Folley).
  • Adjusted the tyre wear and fuel usage scaling to range from 0-200%.
  • Re-enabled driver blocks showing for AI drivers. A toggle for this option will be coming in future.
  • FIXED: Characters in the Turkish translation should now all be rendered in the correct font.
  • FIXED: Driver block flags are now correct in all circumstances.

Track Editor


  • Added a new object, "Flagpole".
  • Added a new object, "Logs".
  • Added a new object, "Dead Tree".
  • Added a new object, "Container".
  • Added a new object, "Round Booth".
  • Added a new object, "House 2".
  • Added "tree stump" variants for all tree types.
  • Added the ability to force a Workshop upload to be made as a new track. **Please Note:** this will overwrite the Workshop ID stored in the track file, so you will not be able to update the previous track, unless you have saved a copy of the track beforehand.
  • FIXED: Object placement tool in "line" mode, no longer has variable spacing depending on drag speed.
  • FIXED: Multiple GR1-imported objects now import at their correct rotations.
  • FIXED: Blue cones in GR1 tracks, are now correctly imported as blue cones.
  • FIXED: AI line edge flags are now correctly generated on GR1 imports.
  • FIXED: The height maps of GR1 tracks now import more accurately.
  • FIXED: The rope parameter no longer applies to the single object rotation.
  • FIXED: An armco barrier no longer gets placed in the bottom-left corner of the track.
  • FIXED: The height map overlay no longer shows in screenshots if it was active when saving a track.

Known Issues


  • The main menu sometimes experiences distortions or other rendering issues - changing resolution, or restarting the game may rectify the issue.
  • Occasionally, when in Windowed mode, changing the language multiple times in quick succession can shrink the game window.


[ 2023-08-24 12:30:05 CET ] [ Original post ]

GeneRally 2 is a friendly top-down arcade racing game - with an easy-to-use, built-in track editor. GeneRally 2 is the sequel to the 2002 classic, GeneRally - one of the most played arcade racing games of all time! Have fun racing alone against the AI; with your friends in "no split-screen necessary" couch PvP; or try your hand at creating tracks and sharing them with the world.


GeneRally 2 now in Early Access! If you want to find out more about the Early Access process, please read our developer blog post on the subject!


  • Experience a wide variety of fun and interesting tracks created by us, by the GeneRally 2 community - or make the perfect track for you in our track editor. With 60+ objects (and more being added all the time); 12 different surface types (from dirt and gravel, to snow and ice); and a feature-packed terrain-editing tool - the only limit is your imagination! Upload your creations to Steam Workshop and share them with the world. You can even import tracks from GeneRally 1 directly into the game!

  • Race against the clock (and the ghost car) in time-trial; against the AI; or with friends in couch PvP (online multiplayer coming during Early Access). There's no need for split screen - the whole track is visible at once - so grab your friends and family, and get racing! Compete in single races, or see who's victorious over multiple races in championship mode. Up to 8 players can play together on the same computer.

  • Customise your car and stand out from the crowd - adjust the colours and paint scheme for you and every car in the race.

  • Detailed car physics take account of many different real-world parameters like drive-train type (FWD/RWD/AWD), suspension travel/rebound, weight distribution and more! The cars are easy-to-learn but hard-to-master, based on a realistic physics simulation.

  • Plan your pitstops and manage your fuel, tyre wear and damage over the course of the race - or turn all of those off and enjoy unlimited ability to run your friends off the road!

  • With a variety of different cars (5 at launch, more coming later), each with their own unique performance and handling characteristics, there's never a dull moment.

  • Tweak the AI opponents for closer racing - choose between multiple driving style "profiles" and adjust their skill level to battle for victory.

MINIMAL SETUP
  • OS: Ubuntu 20.04 / Ubuntu 18.04 / CentOS 7 or similar
  • Processor: 64-bit processor with support for SSE2
  • Graphics: NVIDIA GTX 900 series or later (or equivalent)
  • Storage: 250 MB available space

GAMEBILLET

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