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Sisypush v0.10 Update

Like previous updates, this update is only available to testers to ensure they can try the newest features. Nevertheless, I am quite happy with the progress I have made so far, and I believe some of the changes made in this update will help me in setting up more difficult features down the road, like control remapping.

Features:


  • Integrate Steam Rich Presence functionality (your friends can now see in their friends list what level you're playing).
  • Space can now be used to select a level in the level selection scene.
  • Add setting to enable/disable vibrations (i.e. haptic feedback).
  • Vibrations now only occur (even if enabled) under the condition that the last used input device was a controller.
  • Add vibrations to the intro cutscene, level selection scene, and when making an invalid move.
  • Undo/Redo UI buttons now display the according key/button glyphs you need to press, and also change depending on the input device you use (this change also provided the groundwork in setting up control remapping, there is a button for that in the settings, but it's not doing anything yet. More on that in future updates)
  • Update ice sprites.
  • Add movement tutorial to the first level (The Beginning 1-1) using appropriate glyphs.
  • Add a tutorial to the second level (A New Obstacle 1-2), indicating which rocks should be moved to the goal.
  • Add undo/redo tutorial to the third level (Corridor 1-3) using appropriate glyphs.
  • Levels now have in addition to their star requirements special 'Seal of Approval' requirements. These Seal of Approval requirements represent the (as far as I am aware) perfect solution, the 3 star requirements will thus become easier. The achievements will only require you to get all stars, not the Seal of Approval on each level. (but you're cool if you do).
  • In-level UI now displays a special symbol if you got the Seal of Approval on steps or pushes.
  • Statistics now show how many levels you completed with all stars, and how many levels you completed with the Seal of Approval.

Level Changes:


  • Add new Cocytus levels: Twin Stream (3-9), Shore (3-10), Theta (3-11).
  • Add new Phlegethon levels: Burning (4-1, old Burning now renamed to Replenish 4-2), Drain (4-7).
  • Add new Lethe levels: Vicious Circle (5-3), Holes (5-4).
  • Simplify level Spark (4-4).
  • Update several star requirements, making 3 stars generally easier, and instead setting more difficult 'Seal of Approval' requirements.
  • Rename several levels.
  • Fix missing floor tiles in several levels.
  • Add decorations to several levels.

Maintenance:


  • Update to Godot 4.0.2.

Bugfixes and Other Small Improvements:


  • Fix bug where level selection circle was not being made available after unlocking it.
  • Fix bug where Pause menu did not open when pressing the according UI button in a level.
  • Update Credits.
  • Reduce volume of the music in the intro cutscene (it should now be equally loud as other music pieces in the game).
  • Update achievement description to be less ambiguous.


[ 2023-04-08 22:54:14 CET ] [ Original post ]



Sisypush
Centi Games
  • Developer

  • Centi Games
  • Publisher

  • 2023-04-24
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 25  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Positive

    (16 reviews)


  • Review Score

  • https://store.steampowered.com/app/2219240 
  • Steam Store

  • Sisypush is a 1-bit puzzle game inspired by Sokoban games. Push rocks and other objects to clear the path to the final goal in each level!

    Play as Sisyphus from Ancient Greek mythology, who got punished to push a rock for eternity in the underworld after having cheated Death twice. While this game does not go on for eternity, you can play over 70 different levels with varying difficulties, each level having the goal of pushing the white rock into the goal tile.

    Contrary to many other Sokoban games, the objective in every Sisypush level is to bring just one special rock to the target tile. Additional mechanics such as larger rocks, rivers, or ice will present a challenge in many levels.

    Features

    • Over 70 levels, split up into 5 worlds
    • A new game mechanic is introduced in each world
    • A map-like level selection with branching paths
    • Complete enough levels to unlock the gate to the next world
    • Unlimited Undos
    • Easy to learn
    • Full controller support
    • Minimalistic 1-bit art style
    • 20 achievements.
    • Optionally, you can try to optimize your route in each level and try to achieve the best rating.

    Accessibility

    • Remappable Controls
      • Bind any and as many keys or controller buttons to the in-game controls
    • TTS (Text-to-Speech) support (blind accessible):
      • Notice: Requires usable voices installed on your system (SAPI voices). Unfortunately the game cannot communicate with screen readers.
      • Players who are vision impaired can activate TTS by pressing F1 at the start of the game (or 'Select' on a gamepad).
      • UI elements (including the level selection) are narrated and can be navigated using keys or a controller.
      • In a level, the TTS Object Narrator acts as a seperate "camera" that can move independently of the player and can describe all tiles. It narrates the tile's coordinates and what is on the tile.
      • The levels do not have any time limit. So you can explore each level at your own pace. It might still be beneficial if you have decent spatial imagination.
      • A help section accessible from the main menu explains all controls and in-game mechanics.
      • Settings to change voice, speed, pitch, and volume of the text-to-speech functionality.
    • Audio volume controls (change the volumes of music, sound effects, and ambience sounds independently)
    • Turn off screen shake (level transitions will still be enabled though)
    • Turn off vibration (for gamepads)

    This game is for you if:

    • You like puzzle games.
    • You don't mind short games.
      • If you don't have much Sokoban experience, I estimate it will take 4-5 hours to complete every level.
      • Experienced players will probably be able to complete the game in 2-3 hours.
    • You like minimalist art.
    • If you enjoy accessibility features such as text-to-speech support.

    Please consider wishlisting and following the game! :)

    https://store.steampowered.com/app/2219240/Sisypush/
    MINIMAL SETUP
    • Memory: 4 GB RAM
    • Graphics: Vulkan supported GPU
    • Storage: 300 MB available space
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