Version 0.9.1.1
- New NPC in Pcim village - Jaroslaw. He gives Wawel Dragon quest. (New game is required to see him, voice acting to be done)
- Wawel Dragon's cave added with a dragon inside (New game is required to see it).
- Options - second set of shortcuts added for gameplay area
- Difficulty differences described at a tooltip on the New Game screen
Fixes:
Required Level was shown incorrectly when interacting with a merchant - thx LFP Gaming (https://steamcommunity.com/id/lfpg/) for reporting this
Many typos and UI related fixes thx The_Ultimasta (https://steamcommunity.com/id/The_Ultimasta/) for reporting them
Loot sold to merchant was sometimes not instantly visible in merchant's inventory (thx grahfstampede https://steamcommunity.com/profiles/76561198068236397 for reporting this)
I thought I had fulfilled my duty - the dungeon cleared, the head of the Fallen One delivered to the king's court. Clearly I must have overlooked some evil minions. Moreover, while escaping, they took the Slavic Gods statues with them, the master controlling them, thus becoming powerful foes. Now I have been blamed for the evil spreading throughout the country and am forced to sort it out. It's gonna be tough ...
Features:
turn based, loot/hack oriented
large, seamless, hand-crafted, outer world featuring random layout. Travel it on foot, or using teleports.
many procedurally generated dungeons to explore
tons of various loot
advanced fight system - use melee or projectiles. Experience different effects (bleeding, freezing, stunning), learn to recover from them
different monsters (ordinary, champions, bosses)
passive and active abilities
inventory/trade mechanics
ally mechanics, it: gains experience, levels up, can heal self, uses equipment exactly as the main hero does
dialog/quest system
crafting system - enhance equipment, one made better by merging two items together, craft potions and much more