In addition to various aesthetic and visual changes in various zones of the game, these things have changed since the last build:
- Added colored status icons to monster groups so you can see how injured they are.
- Added split and pool buttons to shops, healer, curse remover, and recharger to make transactions more convenient.
- Monsters with healing spells will now use them on allies.
- You can now pay the healer to cure poison.
- Much more translation progress for Portuguese and German. Translations for these languages is about 70% complete now.
- Fixed a problem where clicking on a character in the status window wouldn't open the character sheet. It does now.
Crossing The Sands is a first-person dungeon crawler RPG with turn-based combat and grid-based movement.
Something strange is happening in the desert, and powerful forces are at work. Various rival factions have stopped fighting for control of territory, and banded together to raid ever closer to Human cities. Rumor has it that a powerful leader is behind it all. It's up to you to investigate this threat and stop it before the Humans are driven from the desert.
Assemble a party of adventurers and explore a medieval desert world, fighting monsters in turn-based combat to build the skills and gather the equipment you'll need in order to vanquish the leader of the raiders. Master powerful healing and offensive magic to aid you on your adventures, and delve deep into ancient ruins to find out who's really pulling the strings.
This is a standalone sequel to Into The Inferno. You do not need to have played the first game to fully enjoy this one. It will be followed by Navigating The Labyrinth.