v1.0.8 - Quality of Life & Balance Update
Cardboard Town is now eligible for Trading cards! Keep playing the game to drop Trading Cards! Collect them all to get badges, emojis and profile backgrounds.
Fire-Fighting card was available since the first build, fire itself however... Was problematic and never available in the main version. Well, no more; it's time to burn down the city!! Try to take care of the fire early on or it might spread. It doesn't destroy buildings; but each active fire has a chance to burn down your resources.
Now when you hit all Red-Alerts; instead of an instant game-over; you get a final warning and lose the game only if you end the game with all Red-Alerts lit.
When you hover a card, it shows the building tile size, so you can pick which building to place with all the information at your disposal.
We saw that sometimes players try to drag and drop the cards on the board (like Hearthstone) we wanted to allow this behavior, now you can drag and drop a building card on the board and it gets built! Same goes for action cards, you can just drag and drop them to play!
Sometimes, for any reason, a card might not be playable. Normally; an alert sound plays and if there's a disaster preventing the card from being played, the disaster shakes. However when there's no disaster and you just don't have the money: not enough visual feedback occurs. So now when you try to play a card that you are not able to play: it shakes!
It was unclear when the map size would increase, now we have a counter next to the vote box for the remaining tiles until the board gets enlarged.
We noticed players usually ignore the Star Quests and disasters, to fix that, we also added a star quest progress animation, and for disasters; a noticeable animation.
Almost all Red Cards now have +1 Day limit on their count-downs.
[ 2023-09-16 02:32:31 CET ] [ Original post ]
Steam Trading Cards & More
Cardboard Town is now eligible for Trading cards! Keep playing the game to drop Trading Cards! Collect them all to get badges, emojis and profile backgrounds.
Gameplay Updates
Fire-Fighting card was available since the first build, fire itself however... Was problematic and never available in the main version. Well, no more; it's time to burn down the city!! Try to take care of the fire early on or it might spread. It doesn't destroy buildings; but each active fire has a chance to burn down your resources.
QoL Updates
Now when you hit all Red-Alerts; instead of an instant game-over; you get a final warning and lose the game only if you end the game with all Red-Alerts lit.
When you hover a card, it shows the building tile size, so you can pick which building to place with all the information at your disposal.
We saw that sometimes players try to drag and drop the cards on the board (like Hearthstone) we wanted to allow this behavior, now you can drag and drop a building card on the board and it gets built! Same goes for action cards, you can just drag and drop them to play!
Sometimes, for any reason, a card might not be playable. Normally; an alert sound plays and if there's a disaster preventing the card from being played, the disaster shakes. However when there's no disaster and you just don't have the money: not enough visual feedback occurs. So now when you try to play a card that you are not able to play: it shakes!
It was unclear when the map size would increase, now we have a counter next to the vote box for the remaining tiles until the board gets enlarged.
We noticed players usually ignore the Star Quests and disasters, to fix that, we also added a star quest progress animation, and for disasters; a noticeable animation.
Bug Fixes
- Fixed problems with some of the building sound effects.
- Fixed an issue causing the troubles to trigger twice when you progress back and forward on the trouble meter.
- Level up bar is now faster, depending on the amount of votes you gained in that term.
- Your current run will not be wiped anymore when you update the game.
- Fixed the lingering bonuses for buildings demolished by Earthquake or Fire.
- Mouse controls are more stable, and on trackpads, map won't shake on building placement.
Balance Updates
Almost all Red Cards now have +1 Day limit on their count-downs.
Cardboard Town
Stratera Games
Stratera Games
2023-08-18
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 24
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(1419 reviews)
https://stratera.co
https://store.steampowered.com/app/2198070 
🏙️ Cardboard Town features:
- Various building cards to build your city from the ground up
- Action cards to take care of random events and adjust your cards
- Quest cards to abide and make your people happy
- Road cards to make cars go wroom wroom
- 9 Different Games Modes to enjoy!
🏙️ Rogulite Fun:
With different upgrades, random festivals, disasters, and quests; each run is different!
Try to beat your high score each time and unlock even more random stuff such as new building cards, festivals, cosmetics and even resources!
🏙️ Cardboard Town features over 100+ Building and Action cards, we are not even counting Quest cards, Festivals, Upgrades and Disasters.
With this large pool of options, you'll be able to build different cities each time!
Want some more details?
Well, since you've scrolled this far and want to know more (thanks, by the way) let me just explain what the game is to you;
You take city-building games, add card mechanics and roguelite elements, you call it Cardboard Town (because cards and board and town, get it?) and it ends up being really cute and then you find yourself filling a Steam page, telling people about it. Cool, right?
You place Building Cards using Money and control your stats; Electricity, Water, Environment and Safety. Also, your Population determines how much Money you can have in a turn.
Not being able to handle random disasters or failing to manage your stats gets you a Red Alert, get three and you're out!
With each run you unlock more cards, obtain better stats and options and try to beat your high score!
MINIMAL SETUP
- OS: Ubuntu 12.04. SteamOS
- Processor: 1.7 GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8 or higher. ATI X1600 or higher. or Intel HD 3000 or higher
- Storage: 1 GB available space
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