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Hi, Just a little update on the development of Ludus Mortis. I've slowed down a little the creation of new dungeons to prioritize gameplay balance, user interface optimization and bug fix. Nevertheless, in the next update you will find one or two new dungeons. Right now, I want is to further optimize the game for the Steam Deck New game mechanics and new enemies are ready: they will be distributed in the 10/12 dungeons that I still have to add to the game. The upcoming update will add the Gymnasium facility, that will allow to develop characters that are not in your active party; also, it will give you the opportunity to temporary boost gladiators stats. I'm planning to release the update in the next few days ;)
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