We've just updated the game, and the Mac and Linux BETA versions are now available for everyone to try.
Also the Windows version has been updated with lots of fixes! Check out the full list of changes below :)
********************************************************************************************************************
Trine 3: The Artifacts of Power changelog
********************************************************************************************************************
v1.02 (build 3060) - October 5th, 2015
Windows v1.02 patch and Linux & OS X BETA release
Technical
* Fixed some rare crash issues
* Fixed memory leak issues with AI navigation mesh data
Optimizations
* Batched model particles to single draw call
* Optimized AI navigation mesh data sizes
Online multiplayer
* Added a failsafe logic if online multiplayer game server doesn't respond so that game wouldn't jam into "Refreshing..." window
* Fixed issue where game used Local Area Network (LAN) for online games if Steam/GOG login failed
Levels
* Fixed and tweaked lots of small gameplay issues in all levels
* Fixed some broken AI navigation mesh data in various levels
Player characters
* Fixed issue where crouching could cause movement stuck
* Tweaked player character skills
* Tweaked player wall jumping so that exploiting wouldn't occur
* Tweaked surface jumps from water (now instant, not delayed)
Gameplay
* Fixed issue where wallhead projectiles cut Zoya's grappling hook
* Fixed issue where ALT+TAB could result missing characters
* Tweaked new level indicator in playable map scene
* Tweaked Trineangles visual deletion to be instant instead of delayed
Effects
* Fixed infinite looping effects when owner object had been already deleted
Input
* Added hardware cursor to be in use by default (can be changed from options.txt, InputModule::OSCursorVisible)
* Fixed cursor hide/show issues when using ALT+TAB
* Fixed cursor hide/show issues in general
* Fixed input disabling/enabling issues during cinematics
* Fixed Nvidia Shield Controller issues
GUI
* Fixed duplicate data in level's checkpoint menu
* Fixed game console issues (console can be opened from F8 button)
* Fixed incorrect tooltips when using user binds
* Tweaked level's checkpoint menu (automatically scale to correct size)
Save & Load
* Fixed end boss issues if player quit the game during the end boss and resumed game later on
Achievements
* Fixed incorrectly awarded achievements in online multiplayer game
Localization
* Added Finnish text localization!
* Fixed issue where missing localization caused game to be unplayable
PhysX
* Re-builded PhysX 3.3.3 libraries to fix rare physics issues
Launcher
* Fixed issues where some of the text didn't fit to launcher in various languages
Public Editor
* Added "Localization package" option to MOD export so that generating/testing user translated localization packages would be easier
* Added support for enabling or disabling the playable map for MODs (check MOD export dialog)
* Fixed issue where playable map was enabled on MODs
* Fixed missing keyboard shortcut info in HELP window
Info
* All v1.02 (Steam and DRM Free) builds are online multiplayer compatible with this build (check the version number from game's main menu)
Linux & OS X known issues
* Rendering: When using full screen and smaller resolution than desktop resolution, black borders appears and image isn't scaled to full screen
* Rendering: Fog at the start of The Astral Academy is brightly yellow coloured
* Rendering: Water is flickering near the big watermelon in The Three Heroes - Pontius level
* Rendering: Some of the lights' and glows' edges are visible e.g in the The Astral Academy
* Rendering: Anti-Aliasing causes subtitles to clamp together
* Rendering: Graphics glitching when underwater in Academy Outskirts
* Rendering: The Chronicles of the Guardian page turn effect is upside down (fixed already internally, fix will be added to next build)
* GUI: Keyboard tooltip texts goes outside of the tooltip graphics
* Launcher graphic settings doesn't change all rendering settings internally for the game (game isn't that optimized as it could)
* Crash: Linux: Segmentation fault when exiting the game (happens to some users)
* Binds: Linux: Xbox360 gamepad is not usable is you delete user binds manually
* Binds: Linux: Xbox360 gamepad "START" button doesn't work
* Binds: Linux: Xbox360 gamepad X and Back buttons don't work on "Join an Online Game"
* Binds: Linux: Steam controller doesn't work perfectly
* Binds: Linux: Amadeus (Wizard) accurate levitation upwards with gamepad doesn't work
* Binds: Linux: Show previous hint bind doesn't work
* Launcher: Linux: Launcher's highlight for controllers is not properly visible
* Launcher: Linux SteamOS: Drop-down menus don't work properly
* Launcher: OS X: Cancel button doesn't actually close the launcher, the process still stays in the background (normal X close works)
* Binds: OS X: Xbox360 gamepad binds doesn't work by default
Common known issues
* Some voice overs are still missing for various languages
Trine 3: The Artifacts of Power
Frozenbyte
Frozenbyte
2015-08-20
Action Indie Adventure Singleplayer Coop
Game News Posts 50
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(6840 reviews)
http://www.trine3.com
https://store.steampowered.com/app/319910 
The Game includes VR Support
Trine 3 Linux [3.79 G]
Trine 3: The Artifacts of Power is a platforming game of action, puzzles and adventure, and the sequel to the award winning Trine and Trine 2. Reunite with the familiar heroes - Pontius the Knight, Amadeus the Wizard and Zoya the Thief in an all-new adventure, now for the first time in full 3D!
Playable in single-player or in co-up with up to three players, both locally or online.
Amadeus the Wizard, Pontius the Knight, and Zoya the Thief have slowly come to the conclusion that having their lives commandeered by a powerful magical artifact is not a desirable state of existence on a permanent basis.
The heroes try to return their extraordinary gifts to the Artifact called Trine, and so they meddle with powers beyond their understanding: Trine shatters and a heartless ancient sorcerer escapes. With only a broken artifact to guide them, the heroes must try and repair the damage they've caused... or the damage that might yet be done.
A married wizard and father of triplets, Amadeus can summon mystical boxes and move obstacles with his spells. Perhaps he is not the most skilled or fearsome of wizards, but the heroes rely on Amadeus on all things concerning magic and legends. Amadeus has always liked adventures more in theory rather than in practice, preferring the fame and tales of his deeds to the actual doing of said deeds, which often deprive him of naps and holidays with his family.
The brave protector of the realm with a big heart, Pontius is a champion to anyone in need, regardless of their station. Pontius was knighted by the King himself, and he has a red cape to prove it! He is a frontline hero who is always going headlong first into battle with his trusty shield and sword. In addition to passionately fighting on the side of Goodness and Justice, Pontius has an equal love for good food and drink, and dreams of one day settling down on a simple farm, where he could protect his corner of the world, while growing enormous potatoes and pumpkins. And eat pie.
Clever and elusive, Zoya gets in and out of tricky situations all the time. She brings her bow and arrows to a fight, but she also has a grappling hook that can be useful in various thiev... situations. Zoya appreciates all the adventures she has had with with Trine, due to all the trinkets she's been able to collect on the way, but she is becoming anxious to get back on her own. Being on call for Trine is nowhere near as thrilling as her old life as a purveyor of rare and precious items.
Online and Local Co-op
Up to three players can play online and local co-up. Any mix is possible (for example 2 local, 1 online) and you can switch from singleplayer to multiplayer and vice versa. Play with your Steam friends and explore the secrets together!The Lost Pages
The ultimate test to your skills, the Lost Pages feature the most incredible contraptions, character-driven design, and ridiculous puzzles. Are you skilled enough to unlock all the Lost Pages?Soundtrack
Award-winning composer Ari Pulkkinen returns for an amazing fantasy soundtrack!Fantastic Fantasy
Adventure through breathtakingly beautiful landscapes in an enchanting fairytale world, and for the first time ever explore the Trine world in a full 3D setting, allowing you to go check out all the nooks and crannies that have been so alluring in the past.Full Language Support for English, French, German, Spanish, Russian, Japanese, and Brazilian-Portuguese
The game features full language support for English, French, German, Spanish, Russian, Japanese, and Brazilian-Portuguese (voice + subtitles on/off), and an additional number of languages for subtitles.- OS: Ubuntu 12.04 LTS (64bit)Memory: 4 GB RAMGraphics: OpenGL 4.1Network: Broadband Internet connectionStorage: 4 GB available spaceAdditional Notes: Trine 3: The Artifacts of Power runs best with proprietary drivers and may not function correctly with open source drivers.
- Memory: 4 GB RAM
- Graphics: OpenGL 4.1Network: Broadband Internet connection
- Storage: 4 GB available spaceAdditional Notes: Trine 3: The Artifacts of Power runs best with proprietary drivers and may not function correctly with open source drivers.
- OS: Ubuntu 12.04 LTS (64bit)Memory: 8 GB RAMGraphics: OpenGL 4.1Network: Broadband Internet connectionStorage: 4 GB available spaceAdditional Notes: Trine 3: The Artifacts of Power runs best with proprietary drivers and may not function correctly with open source drivers.
- Memory: 8 GB RAM
- Graphics: OpenGL 4.1Network: Broadband Internet connection
- Storage: 4 GB available spaceAdditional Notes: Trine 3: The Artifacts of Power runs best with proprietary drivers and may not function correctly with open source drivers.
[ 5951 ]
[ 1903 ]