- Fixed game logo being over options in title screen - Fixed camera not being able to be moved in maker mode using gamepad - Made wall torch emit light - Fixed surface overlay being animated for static objects like pillars - Prevented objects being pushed onto moving platforms - Added ability to put entities onto moving platforms by just dragging them on in maker mode - Fixed low health flash not stopping after getting out of low health threshold - Reorganized categories in book of parts - Fixed boss key getting lost when thrown in liquids or holes - Prevented Lyrm death explosion from hurting entities - Fixed light sorting issues - Fixed pedestal duplication glitch - Made pots, crates and rocks press down floor switches - Prevented pots and crates from being carried by crabs - Fixed maker mode being softlocked when entering maker mode on the same frame as drowning or falling - Fixed some enemies not working correctly when spawned out of pots for example - Fixed position to drop entity on other entities in maker mode being inaccurate - Removed being able to click on retractable blocks and torches to incentivize using the context menu - Removed being able to drop fire bars onto each other to merge them to incentivize using the context menu - Fixed game being softlocked when trying to enter play mode on a floor other than the ground floor and outside of a room - Improved visual transition of some onscreen elements when transitioning between maker and play mode - Fixed gem freezing the game when received from chest - Fixed surface footstep sounds playing while rolling - Fixed light overlap issues while player was in minecart - Made bomb emit light - Made fire bat emit light - Fixed being able to bump into doors - Fixed entities not always being picked up when trying to move them in maker mode - Fixed room outlines being part of dungeon thumbnail - Added "Invisible Moving Platform" - Added extra states for moving platforms, namely clockwise, counterclockwise and no/static movement states (breaking change) - Fixed player being able to jump into doors - Made is so the dungeon name is only ever shown when entering it, not every time you change floors - Added ability to add any item to player in maker mode, including small keys and heart crystals - Updated some UI button icons for consistency - Fixed some buttons being rotated incorrectly in maker mode - Fixed Lyrm not having a target after being hit by a bomb explosion or throwable objects like bushes - Fixed interaction outline not being sorted correctly while player is in minecart - Added interaction to enter minecart to drive to prevent accidental entering - Fixed sign sorting - Fixed items sometimes not being picked up - Fixed blade trap not hitting color switches - Fixed player masking issues - Fixed hit flash pausing when time is stopped - Fixed "Timed Switch" missing condition tooltip - Redesigned context menu to be a lot more compact, as it was frequently going out of screen bounds
Quest Master
Skydevilpalm
Apogee Entertainment
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 53
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(190 reviews)
http://www.playquestmaster.com
https://store.steampowered.com/app/2094070 
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MAKE YOUR OWN DUNGEONS
With dozens of parts, both classic and new, at your disposal, the possibilities are endless! There's enemies of all types too, from basic bad guy fodder to fearsome bosses. Combine different ones to create entirely new mechanics and complex scenarios!
CHOOSE YOUR THEME
Cycle between unique dungeon themes with the click of a button to give your dungeon a fresh coat of paint. Set your dungeon in a sand temple, a fiery cavern or in a lush forest. All components of the dungeon swap on the fly -- you're never locked into just one.
A ROBUST EVENT SYSTEM
Link different dungeon components together with an intuitive drag-and-drop system to create events in your dungeon. Make keys and items appear when all enemies are slain, or rig a devious trap to an innocuous switch -- these are the most basic examples. Experiment and find out what else is possible!
IT’S DANGEROUS TO BUILD ALONE
Have some inventive friends? Round them up and work together to build and explore in local co-op with up to 3 friends.
SHARE YOUR CREATIONS
Built the perfect dungeon? Upload it for other players to test their mettle. Need a new challenge? Dive into another dungeon from the ever-growing list of community-uploaded creations.
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2048 MB available space
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