Version 0.8.1 Haunts Early Access
This immortal entity unalives anything its mighty scythe touches in a single hit. This includes the player, but also enemies! Lunarc will haunt you inside the room you place it. At the moment there is no way to officially kill it, as the mechanics intended for that are not in place (he will become vulnerable by shining light onto it).
You can also make Lunarc invisible, which keeps his scythe still visible. This results in an interesting aesthetic similar to the Deathsword fight in The Legend of Zelda: Twilight Princess.
Additionally, Lunarc shows up on the map. Since he will haunt you in the entire room, this can prove very helpful.
This new trap explodes when it touches anything. It starts beeping when you get close to it, indicating that it's about to explode.
You can now write custom notes in maker mode! You can use these for organizing and planning your dungeon. They even come in four juicy colors!
We have color coded the stairwell icons, as their rotated sprites on the map were sometimes a bit hard to visually understand.
The game's performance and stability has been majorly improved, making dungeons that were previously unplayable on Steam Deck now a butter smooth 60 FPS. As always, continuous effort is being put into making the game as easy to run as possible, and your dungeons are a great stress test for that.
As promised, we will release another boss next week! So look forward to that. We are also working on major expansions for Castle Town, which hasn't seen changes in quite a while, so it's overdue for sure. See you next Friday!
[ 2024-08-10 18:42:00 CET ] [ Original post ]
Apologies for the delay! We posted the update yesterday as usual, however our community quickly found critical issues we needed to address. As it was past midnight for Julian, we decided to take the update down and address the issues today to bring a polished update to all of you instead of a broken one. Let's get right into what's new this week!
Lunarc Comes To Haunt You
This immortal entity unalives anything its mighty scythe touches in a single hit. This includes the player, but also enemies! Lunarc will haunt you inside the room you place it. At the moment there is no way to officially kill it, as the mechanics intended for that are not in place (he will become vulnerable by shining light onto it).
You can also make Lunarc invisible, which keeps his scythe still visible. This results in an interesting aesthetic similar to the Deathsword fight in The Legend of Zelda: Twilight Princess.
Additionally, Lunarc shows up on the map. Since he will haunt you in the entire room, this can prove very helpful.
Introducing Mines
This new trap explodes when it touches anything. It starts beeping when you get close to it, indicating that it's about to explode.
Write Notes In Maker Mode
You can now write custom notes in maker mode! You can use these for organizing and planning your dungeon. They even come in four juicy colors!
Updated Stairwell Map Icons
We have color coded the stairwell icons, as their rotated sprites on the map were sometimes a bit hard to visually understand.
Major Performance Improvements
The game's performance and stability has been majorly improved, making dungeons that were previously unplayable on Steam Deck now a butter smooth 60 FPS. As always, continuous effort is being put into making the game as easy to run as possible, and your dungeons are a great stress test for that.
What's Next
As promised, we will release another boss next week! So look forward to that. We are also working on major expansions for Castle Town, which hasn't seen changes in quite a while, so it's overdue for sure. See you next Friday!
Quest Master
Skydevilpalm
Apogee Entertainment
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 53
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(190 reviews)
http://www.playquestmaster.com
https://store.steampowered.com/app/2094070 
[0 B]
MAKE YOUR OWN DUNGEONS
With dozens of parts, both classic and new, at your disposal, the possibilities are endless! There's enemies of all types too, from basic bad guy fodder to fearsome bosses. Combine different ones to create entirely new mechanics and complex scenarios!
CHOOSE YOUR THEME
Cycle between unique dungeon themes with the click of a button to give your dungeon a fresh coat of paint. Set your dungeon in a sand temple, a fiery cavern or in a lush forest. All components of the dungeon swap on the fly -- you're never locked into just one.
A ROBUST EVENT SYSTEM
Link different dungeon components together with an intuitive drag-and-drop system to create events in your dungeon. Make keys and items appear when all enemies are slain, or rig a devious trap to an innocuous switch -- these are the most basic examples. Experiment and find out what else is possible!
IT’S DANGEROUS TO BUILD ALONE
Have some inventive friends? Round them up and work together to build and explore in local co-op with up to 3 friends.
SHARE YOUR CREATIONS
Built the perfect dungeon? Upload it for other players to test their mettle. Need a new challenge? Dive into another dungeon from the ever-growing list of community-uploaded creations.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2048 MB available space
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