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Version 0.9.2 Appears On Early Access
The new Text Sign and Wall Sign can be used to write custom messages for players to read. It's pretty simple but very much highly requested! We were a bit reluctant to add them since there are issues with moderation of this type of content, but since you could already add custom names and descriptions to your dungeon, it wasn't a valid argument.
You can now use the Shield to act as a Grappleshot target in Multiplayer dungeons!
The shape slot of Water Level Switches has been replaced with a general purpose Water Level Raised Condition in the Part Conditions tab of the context menu!
A new Part Condition has been added for whenever the player has failed to step on all Floor Switches without hitting a single one twice.
Bridges, Floor Switches, Spawners, Note Switches and all Door types that previously haven't been able to be turned invisible can now be turned invisible!
We revamped the look of the loading screen, as people sometimes thought their game was frozen because it looked too simple. The new loading screen also includes randomized tips and trivia from the game now!
Loading dungeons has been made significantly faster. Expect your dungeons to load on average twice as fast. The game's performance and stability have also been improved, especially on lower-end hardware like the Steam Deck. Over longer gameplay sessions, the game slowed down gradually, which is not the case anymore. Hooray!
You can now place Tattle Totems, famously known from Castle Town, in your dungeons! You can also give them a custom message that is told to the player when they hit it.
They even stare at the player in maker mode.
Next week, we will release a significant update to the logic creation aspect of Quest Master! Stay tuned! Quest Master is still on a 20% sale for a couple of hours, so grab it while it's at a reduced price if you haven't yet! https://store.steampowered.com/app/2094070/Quest_Master/
[ 2024-10-18 23:49:20 CET ] [ Original post ]
Give Messages With Text And Wall Signs
The new Text Sign and Wall Sign can be used to write custom messages for players to read. It's pretty simple but very much highly requested! We were a bit reluctant to add them since there are issues with moderation of this type of content, but since you could already add custom names and descriptions to your dungeon, it wasn't a valid argument.
Shield Acts As Grappleshot Target
You can now use the Shield to act as a Grappleshot target in Multiplayer dungeons!
Water Level Raised Condition
The shape slot of Water Level Switches has been replaced with a general purpose Water Level Raised Condition in the Part Conditions tab of the context menu!
Floor Switch Failed Condition
A new Part Condition has been added for whenever the player has failed to step on all Floor Switches without hitting a single one twice.
More Parts Can Be Turned Invisible
Bridges, Floor Switches, Spawners, Note Switches and all Door types that previously haven't been able to be turned invisible can now be turned invisible!
New Loading Screen
We revamped the look of the loading screen, as people sometimes thought their game was frozen because it looked too simple. The new loading screen also includes randomized tips and trivia from the game now!
Significant Performance Improvements And Loading Speed Reductions
Loading dungeons has been made significantly faster. Expect your dungeons to load on average twice as fast. The game's performance and stability have also been improved, especially on lower-end hardware like the Steam Deck. Over longer gameplay sessions, the game slowed down gradually, which is not the case anymore. Hooray!
One More Thing
You can now place Tattle Totems, famously known from Castle Town, in your dungeons! You can also give them a custom message that is told to the player when they hit it.
They even stare at the player in maker mode.
What's Next
Next week, we will release a significant update to the logic creation aspect of Quest Master! Stay tuned! Quest Master is still on a 20% sale for a couple of hours, so grab it while it's at a reduced price if you haven't yet! https://store.steampowered.com/app/2094070/Quest_Master/
[ 2024-10-18 23:49:20 CET ] [ Original post ]
Quest Master
Skydevilpalm
Developer
Apogee Entertainment
Publisher
1970-01-01
Release
Game News Posts:
61
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(210 reviews)
Public Linux Depots:
- [0 B]
MAKE YOUR OWN DUNGEONS
With dozens of parts, both classic and new, at your disposal, the possibilities are endless! There's enemies of all types too, from basic bad guy fodder to fearsome bosses. Combine different ones to create entirely new mechanics and complex scenarios!
CHOOSE YOUR THEME
Cycle between unique dungeon themes with the click of a button to give your dungeon a fresh coat of paint. Set your dungeon in a sand temple, a fiery cavern or in a lush forest. All components of the dungeon swap on the fly -- you're never locked into just one.
A ROBUST EVENT SYSTEM
Link different dungeon components together with an intuitive drag-and-drop system to create events in your dungeon. Make keys and items appear when all enemies are slain, or rig a devious trap to an innocuous switch -- these are the most basic examples. Experiment and find out what else is possible!
IT’S DANGEROUS TO BUILD ALONE
Have some inventive friends? Round them up and work together to build and explore in local co-op with up to 3 friends.
SHARE YOUR CREATIONS
Built the perfect dungeon? Upload it for other players to test their mettle. Need a new challenge? Dive into another dungeon from the ever-growing list of community-uploaded creations.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2048 MB available space
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