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Version 0.9.8 Is Grooving Onto Early Access

Hey Quest Masters! Jeron Moore hereExecutive Producer at Apogee and Game Director for Quest Master. Today, Im thrilled to share an exciting update that will take your dungeon-making and adventuring experience to the next level: a major overhaul to Quest Masters music! As you know, Quest Master is still in Early Access, and weve been listening to your feedback as we continue building the game toward its 1.0 release. Before we unveil the final dungeon theme update in the coming weeks, were excited to introduce a big change to how the music sounds as you create and play through dungeons.

Musical Journey from Retro to Orchestral


Since Early Access launched, Quest Master has featured two soundscapes:
  • Maker Mode: Lush, detailed orchestral renditions of dungeon themes.
  • Play Mode: Nostalgic 16-bit, SNES-inspired renditions of the same music.
This dual-layered approach, where the music seamlessly transforms between modes, has been one of Quest Masters standout features. Unfortunately, certain tracks were impossible to listen to, as Play Mode featured exclusively chiptune music. When starting the game for the first time now, you are given the option to choose between a preferred style of music. Choose Chiptune to get the same experience a it has been so far. Choose Orchestral however, and the game will prioritize playing the orchestral versions of the soundtrack in places like the title screen, play mode, and even swap out fanfares like acquiring an item for the orchestral version.
For more fine-grain control, you can configure the music selection in a lot more detail in the audio settings if you change your mind later!

Orchestral Title Theme Showcase


[previewyoutube=-jIe9PN7zAo;full][/previewyoutube]

Meet the Minds Behind the Music


Were incredibly proud of the composers whove brought Quest Masters soundtrack to life. Heres a quick look at the talent behind the tunes:
  • Chipper Hammond (Los Angeles, CA): The creator of Quest Masters iconic main theme, Chipper has composed the music for Dewdrop Roots, Gustwind Palace, and more. Inspired by legends like Koji Kondo, Nobuo Uematsu, and John Williams, Chippers melodies are unforgettable. Learn more about Chipper and his work here.
  • Wayne Strange (New Jersey): Known for his work on Emberstone Quarry, the ambush battle music, and the regal themes of Castle Town and Castle Aetheria (currently under renovation)! Waynes compositions are rich with dynamic energy, drawing inspiration from the classics (The Legend of Zelda and Final Fantasy). You can explore Waynes music on Spotify here.
  • Tomas Palazzi (Venezuela): Composer for Bread & Fred and Littlelands, Tomass music brings Quest Masters Sandswept Ruins to life with cinematic flair. Drawing from the spirit of traditional Egyptian music, his work blends exotic melodies with sweeping orchestral themes. Tomas has also crafted the charming themes for Luckys Locks and Geminis Shop (debuting soon!), adding depth and variety to Castle Town's soundscape. Discover more about Tomas and his work here.
  • Tim Stoney (London, England): The brilliant mind behind Deepcoral Coves haunting theme, Tim also composed the music for the Early Access trailer, and is leading the charge on the music for the Single Player Campaign, promising a rich and dynamic score. Tim is part of Fractal Edge Music, and you can explore more of their work here.
  • Brent Houston (Vav) (Mesa, AZ): Brent has created Quest Masters chiptune adaptations and SNES-inspired sound effects, bringing retro magic to every note. Check out more of Brents work here.

Honoring the Past, Building the Future


Quest Master aspires to be more than just a Dungeon Maker. Its a Zelda-like dungeon builder set in a living, breathing, entirely original world. Every dungeon you create, every story you explore, and every note you hear is part of Aetherias history. Through the music, youll feel the pull of the ancient Aetherial Network, the threads of power that connect the land. Youll hear the echoes of Castle Aetheria, the seat of the kingdoms secrets. Youll sense the presence of the ancient Aetherium and uncover clues to the past that ripple through the present. When the Single Player Campaign launches with 1.0, youll join Lanze, Javelyn, and Shiv as they face a journey shaped by courage, sacrifice, and discovery. Theyll brave the depths of long-forgotten dungeons, unravel mysteries buried in time, and stand against a villain cloaked in shadow and deceit whose ambitions could shatter the balance of Aetheria itself. This update marks a major step in making the world of Aetheria richer and more immersive than ever. Whether youre creating your next masterpiece or diving into someone elses dungeon, the music of Quest Master will inspire every moment. Thank you for being part of Quest Masters journey. The legacy of Aetheriaand this gamebelongs to you. Stay inspired, Jeron Moore Executive Producer / Game Director, Quest Master Apogee Entertainment

Final Major Update Launching December 12th, Next Thursday


Hey guys, Julian here - just wanted to confirm to everyone that the final major update will launch next Thursday on December 12th! I hope everyone is excited! It will be quite the chilling experience, but there's a lot of cool new dungeon parts and mechanics, and of course an entirely new theme, to try out! See you next week!


[ 2024-12-07 22:30:43 CET ] [ Original post ]

Quest Master
Skydevilpalm Developer
Apogee Entertainment Publisher
1970-01-01 Release
Game News Posts: 61
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (210 reviews)
Public Linux Depots:
  • [0 B]

MAKE YOUR OWN DUNGEONS


With dozens of parts, both classic and new, at your disposal, the possibilities are endless! There's enemies of all types too, from basic bad guy fodder to fearsome bosses. Combine different ones to create entirely new mechanics and complex scenarios!

CHOOSE YOUR THEME


Cycle between unique dungeon themes with the click of a button to give your dungeon a fresh coat of paint. Set your dungeon in a sand temple, a fiery cavern or in a lush forest. All components of the dungeon swap on the fly -- you're never locked into just one.

A ROBUST EVENT SYSTEM


Link different dungeon components together with an intuitive drag-and-drop system to create events in your dungeon. Make keys and items appear when all enemies are slain, or rig a devious trap to an innocuous switch -- these are the most basic examples. Experiment and find out what else is possible!

IT’S DANGEROUS TO BUILD ALONE


Have some inventive friends? Round them up and work together to build and explore in local co-op with up to 3 friends.

SHARE YOUR CREATIONS


Built the perfect dungeon? Upload it for other players to test their mettle. Need a new challenge? Dive into another dungeon from the ever-growing list of community-uploaded creations.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 2048 MB RAM
  • Memory: 2048 MB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 2048 MB available space
GAMEBILLET

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GAMERSGATE

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12.49$ (50%)
0.64$ (87%)
3.6$ (80%)
4.35$ (56%)
1.76$ (91%)
25.0$ (50%)
9.59$ (36%)
20.82$ (40%)
5.0$ (75%)
27.49$ (45%)
3.0$ (95%)
4.25$ (79%)
2.25$ (91%)
12.6$ (64%)
12.79$ (20%)
5.25$ (74%)
2.25$ (85%)
7.49$ (25%)
2.55$ (83%)
3.0$ (75%)
3.0$ (62%)

FANATICAL BUNDLES

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