




Version 0.10.5 Lauches Onto Early Access
You can now create mods that add custom rings to Quest Master! The game ships with a new example mod that adds a ring that increases the swimming speed. Note
Just like custom rings, modded pets can also be used in dungeons now! SCREENSHOT Note
I know many of y'all are looking forward to certain exciting features I've talked about before. While they are not ready just yet, here's a few sneak peaks at what's to come!
Mirrors are able to be rotated in eight directions and can reflect both projectiles and light.
With global conditions you can trigger things in different rooms, and even different floors!
Lunarc can finally become vulnerable by shining light on him!
Unfortunately it's become evident that many people base their mental health on Quest Master updates, which is far from what I intended to achieve when setting out to make a weekly update. This also takes a toll on my mental health, because people have expectations that sometimes cannot be met due to things that happen internally, which usually requires me to make a post to explain myself. From today on, updates are not guaranteed to happen weekly, and not necessarily on Friday. Most weeks will probably still have an update on Friday. But it could also be Thursday, or Saturday. Or not at all! Perhaps even two updates a week or more. I want to be more flexible and surprising with the updates to give you, me and the team some ease of mind. I hope y'all can understand this! Cheers Julian
[ 2025-02-01 22:35:22 CET ] [ Original post ]
Create Custom Rings
You can now create mods that add custom rings to Quest Master! The game ships with a new example mod that adds a ring that increases the swimming speed. Note
Custom rings can solely be used within ringless dungeons.
Rings can be given many attributes that the base game does not utilize, like modifying movement speed or gravity. So be creative!
SCREENSHOT
Use Custom Pets In Dungeons
Just like custom rings, modded pets can also be used in dungeons now! SCREENSHOT Note
I do not advise you to upload modded dungeons just yet. You can do that, but it implicitly requires each player to have the required mods installed. I will make a separate update post that introduces mod bundling with the dungeon itself, which is when I would recommend you to upload a modded dungeon instead. (If you really can't wait, perhaps tell players in your mod description what mods to install)
Sneak Peaks
I know many of y'all are looking forward to certain exciting features I've talked about before. While they are not ready just yet, here's a few sneak peaks at what's to come!
Mirrors
Mirrors are able to be rotated in eight directions and can reflect both projectiles and light.

Global Conditions
With global conditions you can trigger things in different rooms, and even different floors!

Lunarc Vulnerability
Lunarc can finally become vulnerable by shining light on him!

Update Schedule Changes
Unfortunately it's become evident that many people base their mental health on Quest Master updates, which is far from what I intended to achieve when setting out to make a weekly update. This also takes a toll on my mental health, because people have expectations that sometimes cannot be met due to things that happen internally, which usually requires me to make a post to explain myself. From today on, updates are not guaranteed to happen weekly, and not necessarily on Friday. Most weeks will probably still have an update on Friday. But it could also be Thursday, or Saturday. Or not at all! Perhaps even two updates a week or more. I want to be more flexible and surprising with the updates to give you, me and the team some ease of mind. I hope y'all can understand this! Cheers Julian
[ 2025-02-01 22:35:22 CET ] [ Original post ]
Quest Master
Skydevilpalm
Developer
Apogee Entertainment
Publisher
1970-01-01
Release
Game News Posts:
81
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(250 reviews)
Public Linux Depots:
- [0 B]
MAKE YOUR OWN DUNGEONS
With dozens of parts, both classic and new, at your disposal, the possibilities are endless! There's enemies of all types too, from basic bad guy fodder to fearsome bosses. Combine different ones to create entirely new mechanics and complex scenarios!
CHOOSE YOUR THEME
Cycle between unique dungeon themes with the click of a button to give your dungeon a fresh coat of paint. Set your dungeon in a sand temple, a fiery cavern or in a lush forest. All components of the dungeon swap on the fly -- you're never locked into just one.
A ROBUST EVENT SYSTEM
Link different dungeon components together with an intuitive drag-and-drop system to create events in your dungeon. Make keys and items appear when all enemies are slain, or rig a devious trap to an innocuous switch -- these are the most basic examples. Experiment and find out what else is possible!
IT’S DANGEROUS TO BUILD ALONE
Have some inventive friends? Round them up and work together to build and explore in local co-op with up to 3 friends.
SHARE YOUR CREATIONS
Built the perfect dungeon? Upload it for other players to test their mettle. Need a new challenge? Dive into another dungeon from the ever-growing list of community-uploaded creations.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 2048 MB available space
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