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Cosmic Carnage
LionSword Developer
LionSword Studios Publisher
Coming soon Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Cosmic Carnage DEMO is LIVE

Hi everyone, Firstly i'd like to thank all my playtesters for playing and giving me some valuable feedback of the game. I have been working very hard on the demo for the steam next fest. I have made a huge number of changes and general improvements to the game since the playtest. The list can be found below: - change camera follow default to 0.8, change bloom default to 0.4 - implement camera follow & bloom options - make new text bigger on carnage level + add sound - attempt your first run unlock didn't work - next difficulty unlock didn't work - cant unlock for mods items sound is very loud - click with mouse on mods panel, no lastselectedgameobject is set - cant unlock anim for other chars and ships playing twice - unlock panel not loading correctly - missing script - change sprites of all UI icons in the game - chars and ships that cant be unlocked don't do the cant unlock animation with controller - remove scroll to select component when using mouse/keyboard - quickstart on first time not working - added mouse support to all menus when controller is plugged in - with controller connected, mouse still showing but locked during gameplay - add sounds to changing settings - changeitem and a few other sounds are not assigned to any buses - new settings bugs > settings not saving, sliders and checkboxes not getting set to the saves values, animations not working, fullscreen toggle is swapped, toggles arent working properly or saving, sfx volume not working, fps cap not saving when selecting no cap, screenshake value saving wrong x10, screenshake value not saving, fps cap not showing correct selection in dropdown, fullscreen tick swapped, confirming fullscreen, going back to main menu not working, some checkboxes not working with controller, controller not working on new settings, scroll not working on new settings with controller, remove duplicates showing in resolution list, fix setting button highlights with mouse, dropdown boxes not working with controller - overhaul settings - fix shortcuts when mods panel is active - make mods panel work with controller - make rockets always shoot out at an angle, like split shot, 45 degrees - fix drone bugging out on exit - make bosses drop scrap - show mods in cutscene - create unlock system for modifications - fix mods panel bugs - add turret modifications - create modifications panel - fixed animation lagging between scene changes - fully locked ships/chars making a click sound + able to select it fully keeping the description etc - quick play from main menu allows you to play as not unlocked chars/ships - fix end game progress panel is interactable - change unlocks for demo. demo allows 3 ships and astronauts to be unlockable - fix black hole not inheriting size increase - sync dual lasers - sync primary and reverse weapons - fixed unlocks not unlocking after refactoring - end game progress panel interactable - fix unlocks menu scrolling with controller - fix auto scroll to rect issue in unlocks menu - if shield is active during game over, player can take damage during end cutscene - add controller support to scroll through unlocks panel of game over panel - add ability to scroll through all unlocked items from this run in game over panel - make unlocks unlockable in any order - change unlock conditions to be more dynamic - reduced button hover sound - overhaul unlock system - make a single dynamic unlock panel - extra spiky disk launching behind does not inherit size increase - reduce the damage of duplicated bullets - big bullets + shredder, sometimes shredder looks too big - fix bug bullets too big for some weapons - spiky disk size bug - drone goes offscreen instead of always 0,0 - fix malfunction damage for passive weapons - selecting speedy drone upgrade broken - fix malfunction chance of drone - game over panel, carnage level and upgrades don't have exit animation - There seems to be bullet size inconsistencies when acquiring the upgrade which provides 100% of bullets are bigger in size - The damage numbers dont seem to update when acquiring upgrades other than the 50% damage boost (e.g. 20% damage boost for each shield) - click exit game, back, then exit game again with controller buttons are not selectable - exp clumping together does not remove original exp orbs fast enough - add sound to EXP clumping together - fix movement speed upgrade not working - spamming enter when upgrade screen is up allows you to upgrade multiple times - make elite enemies come from level 5 instead of 10 - add discord button to game - upgrade icons in pause menu / end game go offscreen > add to vertical / horizontal layout groups - if the enemy will die in the next hit > no points should be awarded for status effects - enemies hit with decimate stop moving when they respawned - add carnage level to game over panel - unlock diff 5 kept getting unlocked when playing on difficulty 5 - added carnage level to pause menu - follow black hole tries to suck up the boss - increase duration of shield - reduce cool down for pulse - make pulse do 3 pulses in quick succession - collected the capsule during end game cutscene, reward menu popped up - trail doesn't show when exps are clumping together - lots of trails started showing everywhere > deactivate trails after collecting EXP - unlock difficulty BG is white - increase bigger bullet chance (from 20% to 50%) - bigger bullets are too big for breach and scatter - multiple weapon icons showing in the wrong place > reorder them when activating a weapon icon - fix enter/exit animation for build selection and game over panel screens - ability ready particles are in the wrong place for 16:10 aspect ratio (1.59 == 16:10, 1.77 == 16.9) - carnage level upgrade BG is missing - delay multiple unlock during end game cutscene when new difficulty is unlocked - still can press A or Enter lots of times when max upgrade animation is playing - pressing confirm (A / Enter) or navigating during max upgrade animation is still playing the sounds - re-aligned weapon heat bars to work on other aspect ratios [STEAMDECK] - ability and weapons icons in bottom left corner are not in line [STEAMDECK] - difficulty setting in wrong location [STEAMDECK] - start button is using the select button instead [STEAMDECK] - during max upgrade animation > select upgrade text is still visible at the top of the screen [STEAMDECK]


[ 2023-10-08 21:06:51 CET ] [ Original post ]



Battle endless waves of alien spaceships. Fight against a variety of enemies with different behaviours and attack patterns



Collect EXP to level up and upgrade your ship to help you survive the onslaught. 80+ upgrades available making each run unique and interesting



With a roguelite progression system, no run is ever a fail. Gather more points and unlock new upgrades and weapons to add to the pool to create overpowered builds!



Upgrade your build by unlocking new astronauts and ships. Each astronaut has unique abilities and stats. Each ship has a unique weapon and stats. Synchronize astronauts and ships to unlock hidden synergies.



Can you survive the Cosmic Carnage?

MINIMAL SETUP
  • Memory: 1 GB RAMStorage: 100 MB available space
  • Storage: 100 MB available space
  • Memory: 1 GB RAM
  • RECOMMENDED SETUP
    • OS: SteamOS 3.0 "holo"
    • Processor: Zen 2 4c/8t. 2.4-3.5GHzMemory: 1 GB RAM
    • Graphics: 8 RDNA 2 CUs. 1.6GHz (1.6 TFlops FP32)
    • Storage: 100 MB available spaceAdditional Notes: Requires a 64-bit processor and operating system

    GAMEBILLET

    [ 5970 ]

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    MacGamestore

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