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Hello! We are in the process of putting the last pieces into place for our next update. The game is pretty feature complete, so if our testing rounds go well we'll see the update in the next couple of weeks. You know how bugs can be sometimes though...
Today we'd really like to show off some of the additional features not yet talked about or showcased for this update. This update started off as an experimental, "What would Carrom Slam! look like in 3D?" Admittably, it would have been the easier path to create a 3D model for the board and used that for the game, but where is the fun in that? Instead, I painstakingly created a geometry library to help build all of the pieces we would need dynamically. So now, instead of just being able to build a normal, single size carrom board, you can build just about any custom carrom board imaginable! I spend so long on Youtube watching carrom videos, I'm always very intrigued by custom carrom boards. Some of these are bigger, supporting 8 player games, how jealous am I right? Not anymore!
Now it is possible to edit board size, pocket size, board shape, baseline distance, and more! This will allow us to build boards for beginner friendly, professional, and wacky custom ideas. In addition to this, you can have more than four players together at the same table. This doesn't require creating a board with more than four sides either, as more chairs will simply appear to accommodate more players when the table is full.
The standard board:
You can effectively make the game easier or harder by adjusting the pocket and board sizes:
Embrace the endless possibilities afforded by virtual luxuries:
Striker customization is also better than ever! You will be able to mix and match with colors, skins, and textures to create your own unique striker look. We think this is much more intuitive than the previous iteration's menu option for players. Check out some of the possibilities below!
We can't wait to share the whole change log with you when the day finally comes. Thank you to everyone who has submitted feedback over this last year, we have taken everything we can into careful consideration for this.
That's everything we have for this summer update. We hope to see you all soon, maybe even in 3D!
See our previous communication here
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