StarCrawlers
Juggernaut Games Developer
Juggernaut Games Publisher
2017-05-23 Release
🎹🖱️Keyboard + Mouse
Very Positive
(781 reviews)
The Game includes VR Support
Public Linux Depots:- StarCrawlers Linux [1.57 G]
StarCrawlers Patch Notes 4/3The next story mission has arrived: Triangulatin’!
Continuing your investigation into the cause of the rogue drones and missing crew aboard the Stella Marin, your employer is sending you back in… Depending on who you’re running for, you’ll encounter different events and outcomes. Let us know what you think!
PLEASE NOTE!
If you are still having issues with your keybindings (for example, Free Look, Flashlight, ESC menu), reset your player preferences to clear them from the registry :
From the Title Screen -> Options -> Reset Preferences.
Resetting your keybindings alone will not resolve these issues.
UI
- Objective tracker has been upgraded to support multi, alternative, and bonus objectives.
- Current story missions have been retrofitted to acknowledge that failing a primary objective might still allow completion of alternative objective. You double-crossers.
- Made inactive / unobtainable Ability icons more distinct.
Classes
- Engineer Constructs now deploy within 5 Time Units of the Engineer when summoned.
Fixes
- Fixed Jiyin CyberEyes unique id conflict.
- Fixed an issue with AutoCraft benches being unresponsive to characters holding the correct items to craft a class accessory.
- Fixed issue with corp employees halting event if you approach to talk vs. trying to kill them.
- Fixed trap disarm panels being placed in unreachable areas in some corp security rooms.
- Fixed several instances of items being generated in unreachable areas aboard ships.
- Fix issue with a corp office map seed causing an objective to be unreachable.
- Fixed an issue that could cause the critical % of an ability tooltip to be hidden.
- Fixed various typos in random events.
- Fixed an issue with Cyberninja’s Rolling Thunder that could cause damage to go negative when combined with other class events.
- Fixed an issue that could cause Retrieve missions to appear as failed when beginning.
- Fixed clipping issue on Saloon door in space station.
- Fixed an issue that could cause mob Defense Boost effects to be hidden.
- Fixed an issue with certain factions that were not applying custom colors / textures to maps.
Coming Soon…
- Focus On: New Story Mission - Disposal
- More friendly faction contact events.
- More cool stuff!
[ 2016-04-04 04:25:10 CET ] [ Original post ] Crawlers Wanted: high pay, certain risk. Plausible deniability a must.
Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you might just survive long enough to spend your hard-won credits.
You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you'll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space.
Key Features:
- Wage strategic battles against futuristic enemies with an innovative time unit turn-based combat system.
- Procedurally-generated dungeons and events create endless replayability.
- Choose your allies and your foes wisely. Your choices will change how the story unfolds.
- Eight player classes each with unique abilities, both in combat and when exploring.
- Randomly generated weapons, armor and gear with upgradeable enhancements.
- Easy to Hardcore difficulty modes and optional permadeath.
MINIMAL SETUP- OS: Ubuntu 14.04.LTS
- Processor: 2.2Ghz Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 1024mb Dedicated VRAM
- Storage: 2 GB available space
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