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StarCrawlers Patch Notes 7/29 - Belly of the Beast
[ 2016-07-30 05:20:26 CET ] [ Original post ]
The next story mission has arrived: Belly of the Beast! We hope you enjoy it :D
This will be the last story mission released while StarCrawlers is in development - the final missions will launch with version 1.0. With all of the released story missions available we’ll be switching our focus back to itemization, abilities, and balance. Huge thanks as always to everyone who has been submitting reports and feedback!
Engine
- Upgraded StarCrawlers to Unity 5.3.6.
- Linux users should see improvement in audio / startup related crashes from the engine update.
- Various optimizations and improvements from the engine update.
Abilities
- Abilities that attack using the caster weapon are noted in the ability tooltip.
Cyberninja
- Abilities in the Deception tree now all correctly require a non-Heavy weapon to use.
- Fixed an issue that cause Shadowfall to fail to count CP on a target when applying its accuracy debuff.
Soldier
- Fixed an issue where (believe it or not) Bomblets could cause a soft-lock in combat if they were added by Magnetronc Bomb / Bouncing Betty / UXO while trying to update Bomblets.
Hacker
- Mindmelt cast by Black Ice now correctly deals Nanite damage when attacking.
- Fixed an issue that could cause DoTs to deal 0 damage if the Hacker was killed.
Smuggler
- Double Down now adapts to deal the element type of the Smuggler’s weapon.
Prototype
- Reduced Time Unit cost of H.A.M to 50% weapon speed, damage to 49/50/51% weapon damage, and increased accuracy loss to 6/4/2% with each attack.
Enemies
- Reduced base elemental damage for Plop, Crabby, and Grinder.
- Fixed chance that Copbot Rookies could soft-lock thinking they had no action to take.
- Frenzy damage dealing for Mites & Mite Swarms is no longer tied to their animation to address possible issues with the ability animation being interrupted.
- Fixed issue causing Mites to deal an extra hit at increased damage when using Frenzy.
Items
- Loot containers in explore mode once again have a chance to drop random gear (Weapon, Armor, Shields, Accessories) in addition to credit loot.
- Loot from defeated mobs has an increased chance to include random gear.
- Worms and Mites now drop meaty credit loot and items.
- Several humanoid enemies now drop credit loot and items.
- The rarity odds for items on higher difficulty levels increases as your party level increases.
- Pistols are no longer generated with the Combat Initiative stat but instead have a new stat, Zeroing, which increases accuracy of weapon attacks against a target with each miss until a hit occurs.
- SMGs are no longer generated with the Aggression stat but instead have a new stat, Hyperburst, which reduces the dodge chance of targets when using a weapon attack. Dodge chance cannot be reduced below 0.
- SMGs / Pistols generated before these change will retain their original stats.
- Shield Breaker, Shield Pierce, Armor Pierce, Critical Damage Boost, and Hyperburst on weapons will now only be applied if the ability attacks using the caster’s weapon.
- Shield Pierce on melee weapons slightly reduced for Common & Uncommon rarities.
Environment
- Simplified the security sector puzzle in the mission Triangulatin’.
- Fixed collision issues with trip beams in The Train Job mission.
- Fixed issue that could cause fire hazards to not deal damage at intervals (they still have a slight grace period so you can not stand in the fire).
- Gas traps now display a particle effect to warn of an active gas trap in a room before entering.
UI
- The state of the Combat Log and Crew Status UIs will be preserved between missions.
- Clarified progress on escort missions terminal activations.
- Damage reduction effects will no longer be listed as Barrier reductions in the Combat Log.
- Updated Codex to include new Zeroing and Hyperburst stats.
- Target dodge is now displayed when inspecting a target.
- Fixed issue with gas traps failing to display correctly and draining / filling at odd speeds.
- Reduced strength of fisheye effect from gas traps.
- Gas traps now display a particle effect to warn of an active gas trap in a room before entering.
Misc Fixes
- Fixed an issue with the mission Rescuing Rassa that could cause an event to deadend.
- Fixed an issue with Retrieval missions that could cause a failure to award credits.
- Fixed an issue with Ironmode that could cause the game to flip out in various ways if the hero character was killed but the party survived combat.
- Fixed CorpSec Seekers (and variants) from triggering their intro sound simultaneously resulting in possible brain explosions.
- In the briefing for mission Cage the Gorzilla, fixed an issue wherein Eliana North would ask you to determine the point of entry of the strange drones but the mission objective was to determine their prime directive.
- Fixed Ragnarok failing to award rep when completing The Train Job objective for them.
- Fixed typo in random event encountering faction employee and added a new distraction.
- Fixed an issue with taking control of the security camera in the mission Triangulatin’ that could cause its movement to be locked.
- Fixed funky shadows being cast by Astral Worms.
- Fixed various typos and text alignments in UI, abilities, events and effects - thanks tinysalamander!
- Item upgrades!
- More friendly faction contact events.
- More cool stuff!
[ 2016-07-30 05:20:26 CET ] [ Original post ]
StarCrawlers
Juggernaut Games
Developer
Juggernaut Games
Publisher
2017-05-23
Release
Game News Posts:
71
🎹🖱️Keyboard + Mouse
Very Positive
(768 reviews)
The Game includes VR Support
Public Linux Depots:
- StarCrawlers Linux [1.57 G]
Available DLCs:
- StarCrawlers Soundtrack
Crawlers Wanted: high pay, certain risk. Plausible deniability a must.
Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you might just survive long enough to spend your hard-won credits.
You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you'll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space.
Key Features:
- Wage strategic battles against futuristic enemies with an innovative time unit turn-based combat system.
- Procedurally-generated dungeons and events create endless replayability.
- Choose your allies and your foes wisely. Your choices will change how the story unfolds.
- Eight player classes each with unique abilities, both in combat and when exploring.
- Randomly generated weapons, armor and gear with upgradeable enhancements.
- Easy to Hardcore difficulty modes and optional permadeath.
MINIMAL SETUP
- OS: Ubuntu 14.04.LTS
- Processor: 2.2Ghz Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 1024mb Dedicated VRAM
- Storage: 2 GB available space
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