
PAX West 2016
We’re excited to announce we’re off to PAX West to show StarCrawlers in the Indie Megabooth! If you’re attending PAX, stop by and say “hi!” to get some sweet loot (maybe something in-game too, if you’re savvy :D) As we’ll be heading out of town next Friday, we’re dropping a mini-patch today with some new content, systems, and bug fixes. Dig in!
The Black Market
Draal has been sprucing up the Black Market with some additional amenities:
Part I: Draal now accepts any passcodes you might find while crawling (or exploring in real life) and rewards you with unique items. Keep your eyes peeled! Speaking of which, you can follow us on Twitter:
@Juggernaut_News
Part II (Coming Soon) : High Value items looted on runs will have expanded value outside of selling for hard credit (though you’ll still be able to do that too) and may trigger unique events...
Favor
To clear up some confusion around factions and reputation vs. favor, we’ve exposed the favor stat. Favor is accrued with factions that you have a Valued or higher rep with and can be exchanged for rewards by contacting the faction through the Wire Terminal on the station. The amount you currently have (up to a maximum of 10) can be viewed in the Info Log or at the Wire Terminal. If you’ve got a lot banked, call up the faction and see what they can do for you!
Systems
- Wire Terminal and Info Log now display accrued Favor with factions.
- The Favor cost of a reward is shown when selecting a reward option in a Wire contact event.
Factions
- Horizon can now help with negative rep with Rhyzohm and Emer LT in exchange for favor.
- Riggo’s Fine Liquours can now be contacted from the Wire Terminal (but don’t expect them to be much help - yet).
Hacker
- Implemented all ranks of Timed Release.
- Hacker Optimizations abilities & effects now correctly apply to all allies and NPCs.
- Ex Machina (Rank 3) now reduces the duration of all negative effects on allies.
- Optimization now increases all damage caused for allies by 2% (down from 3%).
Cyberninja
- Abilities in the Combination tree that utilize punches & kicks to deal physical damage no longer require a melee weapon equipped.
- Ambush can now trigger up to 3/4/5 times per turn but now only triggers when allies dodge.
- Ambush (Rank 2) now reduces the Time Units of the Cyberninja by 10 with each activation.
- Ambush now correctly requires a melee weapon equipped to activate.
- Replaced Laserchain Kunai with Cyclone Kick.
- NEW ABILITY : Cyclone Kick. Sends the Cyberninja flying through the battlefield and delivers a powerful kick attack to any enemy the Cyberninja passes in the timeline when the ability is activate. Cyclone Kick cannot miss and cannot be dodged.
- Takedown now strikes all enemies with Combo Points.
Events
- New events added for Mines.
- New events options added for Dirty Moves Smugglers.
UI
- Newer model medkits have improved instructions printed on them.
- Fixed mail loading incorrectly when loading a save from STIX.
- Fixed highlight masking on Save / Load menu.
- Scrollbars should now correctly respond to the scrollwheel in all instances. If you spot a scrollbar that isn’t behaving correctly, please let us know!
Items
- Certain rare accessories can now have combat abilities attached to them. If you equip one you’ll see an extra icon on the Ability Wheel in combat that will allow you to activate its ability.
Misc Fixes
- It is no longer possible to assign Ability Points to a dead crawler.
Coming Soon
- Black Market (Part II) - Auctioning off those Hot Items.
- More unique gear.
- More friendly faction contact events.
- More cool stuff!
Psst...
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[ 2016-08-20 00:00:03 CET ] [ Original post ]