[img=http://i.imgur.com/6AqA88d.jpg]
Launch, custom character portraits, fear, Allure Cybergenetics and Dablue Yutaki are here! The Hallowed Mün has set for another cycle, but don’t worry, Skull Candy stays fresh forever.
Launch!
Originally we had planned on a launch date in Fall 2016, but we were fortunate enough to receive some additional funding that will allow us to spend extra time on polishing existing content and adding more content for launch - extra missions, events, items, and player suggestions. We have a launch date picked out in Spring 2017 and will announce it at the start of next year. We believe taking the extra time to polish and add more content will help make StarCrawlers even better. If you have questions or comments, please feel free to share them in the forums!
Custom Portraits
In the Overview menu, you can now click the Edit button to rename and change the art for each character. Thank you to eharper256 for the original suggestion and everyone who gave feedback on the Steam forums for this feature! If you'd like templates to work with, you can find them
here.
Factions
- Allure Cybergenetics can now be contact via the Wire terminal.
- Dablue Yutaki can now be contacted via the Wire terminal.
- Faction favor now updates when taking time off, so you can accumulate positive favor (and have to deal with angered factions) even when resting.
- An autosave is now triggered after ending a call from the Wire terminal or entering or exiting any building in STIX.
Prototype
- The Prototype now joins your party for free at the conclusion of its reconstruction event.
- The Prototype AI Core now also boosts damage and elemental resistances.
Hacker
- Cripple no longer requires a Stun effect on the target. Cooldown increased to 8 turns. Slow amount reduced to 50/75/100% Hacker weapon Time Unit cost.
Combat
- Certain rare mobs can now inflict Fear upon crawlers, rendering them unable to act for several turns until the effect is resisted.
- The Prototype is immune to fear.
Syndromes
- Grievous Wounds can now be cured at the Medbay, but cost significantly more than other syndromes.
UI
- Trashing items will now show a confirmation screen. Items that are Loot, Common, or Uncommon, will not show a confirmation screen to trash.
- Key story items are no longer trashable.
- Fixed an issue preventing previewing certain abilities when creating a new character.
- Fixed an issue when an object is destroyed, permanent free look is enabled, and context needs clearing.
- Fixed an issue causing FPS loss when contacting certain factions via the Wire terminal.
- Fixed an issue with the Combat Initiative stat not being displayed on equipped items.
General Fixes
- Fixed issue with faction reputation resetting if a certain bug occured.
- Fixed an issue with gear that modifies health causing negative values when swapped out with default equipment.
- Fixed issue with player hp being calculated incorrectly before factoring modifications from gear.
- Fixed an issue causing Corp Office maps to be selected less for faction ops against your team. It is no longer safe hiding in the office.
Coming Soon
- More friendly faction contact events:
- Techno Phi
- Foxkin
- More cool stuff!
[ 2016-11-12 00:51:06 CET ] [ Original post ]