





StarCrawlers Patch Notes - 12.10.2016
[ 2016-12-10 22:47:59 CET ] [ Original post ]
Bad news everyone! The freezon capacitors in STIX are acting up again and covering the station in ice, but at least the residents are getting in the spirit by cooking up winter treats and leaving festive gifts laying around with rare loot inside…
Last patch of the year as we enter the holiday season, but work continues for a big update in the New Year. Happy holidays from Juggernaut :D
Factions
- Fixed issue with using Rhyzohm Master Keys and Skeletonkeys in UFP territory locking the event. But seriously, don’t try it...
- Fixed an issue with the Aurora Wire contact event that could cause it to close unexpectedly.
- Fixed issue where faction ops could spawn in maps owned by other factions and subsequently cause rep loss with a faction not associated with the map.
- Fixed employees from some factions awkwardly wandering into enemy faction maps.
- Fixed issue where disposing of an faction employee causing rep loss with a different faction.
Maps
- Failing to hack / shoot down a camera no longer automatically summons security but still triggers any trap attached to the camera.
- Fixed room generation that could occur in Office maps that made small hallways impassable.
- Fixed additional instances of trash cans appearing lootable when they are in fact not.
Force Psyker
- Aegis Strike no longer incorrectly displays a weapon attack particle on impact.
UI
- The timeline in combat can now be scrolled manually with two handy buttons.
- Combat Inventory, Flee and End Turn options have been combined under the Options icon on the Ability Wheel.
- Combat Log and Crew Status buttons no longer become semi-transparent when battle begins.
- Combat UI more strongly displays that an ability is unavailable in its tooltip.
- Look Smoothing is now disabled by default and correctly factors Free Look Sensitivity settings into movement when enabled.
- Prototype Malfunction events now use any custom character image defined.
- Spyder Drones now correctly appear on the minimap as an objective marker when the room they are in is discovered.
- In combat, ability icons no longer incorrectly display as highlighted when their ability is on cooldown or unavailable.
- Fixed issue where entering blank text into an event input field could cause the event to fail.
- Fixed particles persisting on some enemies after they have been defeated.
- Fixed character portrait not displaying when resetting abilities in the Medbay.
- Fixed item tooltips persisting in some menus after the menu has been closed.
- Fixed gear restrictions showing in the Black Market when inspecting crated items.
- Fixed issue allowing terminal data transmission event to be repeatable.
Gear
- Added weapon skills for Void Psykers to use Heavy Melee and Rifles.
- Added weapon skills for Hackers to use Paired Melee, Rifles and Shotguns.
- Added weapon skill for Smugglers to use Paired Melee.
- Added weapon skill for Force Psykers to use Basic Melee.
- Added seasonal items appropriate for crawlers.
- Final friendly faction contact event: Pink Abduction Ray
- More cool stuff!
[ 2016-12-10 22:47:59 CET ] [ Original post ]
StarCrawlers
Juggernaut Games
Developer
Juggernaut Games
Publisher
2017-05-23
Release
Game News Posts:
71
🎹🖱️Keyboard + Mouse
Very Positive
(773 reviews)
The Game includes VR Support
Public Linux Depots:
- StarCrawlers Linux [1.57 G]
Available DLCs:
- StarCrawlers Soundtrack
Crawlers Wanted: high pay, certain risk. Plausible deniability a must.
Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you might just survive long enough to spend your hard-won credits.
You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you'll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space.
Key Features:
- Wage strategic battles against futuristic enemies with an innovative time unit turn-based combat system.
- Procedurally-generated dungeons and events create endless replayability.
- Choose your allies and your foes wisely. Your choices will change how the story unfolds.
- Eight player classes each with unique abilities, both in combat and when exploring.
- Randomly generated weapons, armor and gear with upgradeable enhancements.
- Easy to Hardcore difficulty modes and optional permadeath.
MINIMAL SETUP
- OS: Ubuntu 14.04.LTS
- Processor: 2.2Ghz Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 1024mb Dedicated VRAM
- Storage: 2 GB available space
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