UPDATED: 12/8/2017
A new version of StarCrawlers for Windows x64 users is live on the beta branch using the just released Unity 2017.3 Beta. Please note this is a beta of the next Unity engine update, so may a) be unstable and b) not solve That Bug.
Local tests of builds continue to NOT reproduce That Bug, but this does not mean it is solved. If while playing the beta branch you do encounter a crash when endning a missiom, please let me know.
The fight continues!
ORIGINAL POST :
Hi all! With the start of December I wanted to post an update to let everyone know what's going on.
Winter Event
I had hoped to set the Winter Event live this week, but due to That Bug having a crushing effect on the game for a majority of players, I've decided not to introduce further chances at instability until the bug is resolved. If the situation changes before the end of the month, I'll revisit the event.
That Bug
It really sucks. Players returning from a mission to STIX encounter a hard crash. Sometimes it happens on every mission, sometimes only rarely, but it happens to a lot of players. Here's all the information to date:
- Why is this crash happening?
The Unity player is attempting to clean up the Mission scene after you load the STIX scene. While this is happening, a crash occurs when attempting to destroy *something* in the scene.
- Why don't you just fix it?
Because the bug is not with my code, but the underlying Unity engine that runs StarCrawlers, so there is nothing I can change in the code to address the bug. I can identify where the crash happens and what triggers it, but there is no fix I can apply other than forwarding this information to Unity and waiting for a release that addresses the bug.
- When will a fix come?
Unity has a roadmap of releases that indicates a similar issue (though not specifically this bug) will be fixed with the release of Unity 2017.3, which is expected mid-December. If the release does fix the bug and doesn't introduce new engine bugs (something I'm afraid feels more common with each release) - the crash will stop happening.
- What happens now?
We're continuing to test workarounds while we wait for a fix from Unity, but until the bug is resolved, further patches and dev on the expansion will be on hold until I'm sure that we've reached a point of stability with the base game. My hope is the next Unity update will resolve the issue!
- I have more questions!
Post away in the forums or the comments below - I'm always listening :)
[ 2017-12-05 12:15:22 CET ] [ Original post ]