Convoy
Convoy Games Developer
Indietopia Games Publisher
2015-04-21 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(1097 reviews)
The Game includes VR Support
Update 0.9.7Edit: And for some reason, our builds never seem to work on the first try any more... So for now we've reverted to the old build while we're working on a fix!
Another update with more fixes, balance changes and other stuff. This will likely be the last version before 1.0!
Aside from gameplay changes and fixes, in this build we've significaltly reduced the game's total size. Where it previously was around 2.1GB, the current build is around 1.4GB. We'd hoped to be able to reduce it even further, but are still happy with the result!
Again, we'd love to hear your feedback!
Changelog:
Added:
- Upgrade buttons now have tooltips explaining what a stat and upgrade does. - Thanks HitmanN for the suggestion!
- Added AI for repair drones, these can now also be used by enemies!
Changed:
- Receiving random damage in a scenario is now a random percentage of unit's current HP instead of a fixed number.
- Adjusted tooltip window width to make tooltips more readable.
- Enemy units can now use more items
- Enemies should no longer be able to equip double abilities or double passive items, preventing extremes such as double-shielded enemies, or double-mine throwers.
- Adjusted map legend to be more clear.
- Increased MCV shield size from 400 to 600 HP.
- Increased Boss HP and AP slightly.
- Adjusted the way score is calculated, and changed the GameOver/score screen to be more clear.
Fixed:
- Saving game during boss battles (miniboss and final boss) should no longer corrupt the save file.
- Bolt and fuel changes text should now appear in the correct location in all resolutions.
- All buttons should now have the correct "click" sound.
- Fixed dust trailes visible in fade.
[ 2015-04-18 13:59:58 CET ] [ Original post ] Convoy is a tactical roguelike-like inspired by Mad Max and FTL in which you cross a wasteland in search of parts for your broken ship.
Presented in pixel art and set in a future post-apocalyptic setting, Convoy is a squad based tactical roguelike-like in its core. You travel with your combat vehicles and convoy across a wasteland to find parts needed to repair your broken spaceship. During your journey you will encounter strangers in randomized scenarios by picking up radio signals.
Depending on the choices you make, signals can either lead to tactical combat, text based dialogue or chance based role-play. Whatever choice you make, you need to keep your convoy and its cargo safe from raiders, privateers and other enemies. Keep upgrading your vehicles, as death is permanent in Convoy.
Features
- A new take on tactical combat: Combat plays out in real time as a high-speed car chase where you need to position your units and use abilities to maximise their effectiveness.
- Exploration pays: You will encounter many different radio signals, each with a text based event. What doesn’t kill you may reward you with loot.
- Fully customizable units: Each unit can be upgraded and outfitted with different weapons and abilities, allowing you to customize them to your needs.
- A randomized planet: Each play-through features different main and side objectives, events, choices, and different consequences to your actions.
- A cold war turning hot: Three factions vie for control over the planet, your actions tip the scales of balance making you an enemy to everyone. As each faction grows in strength, you need to keep up.
- Permadeath at the core: Knowing one wrong move could lead to certain death puts you constantly on edge.
MINIMAL SETUP- OS: Ubuntu 10.10+. SteamOS+
- Processor: Intel Core 2 Duo 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Shader model 2.0 capabilities
- Storage: 2 GB available space
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