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The Art Update + Open World Survival Crafting Fest + Demo + Workshop + More!

Demo, Multiplayer, Workshop, and more:


This update is pretty large, adding some pretty major features such as the Steam Workshop, Texture Packs, a Character Browser, and more. I have been working very hard on multiplayer, but it is not ready yet. It is very likely that the next major update will include Multiplayer. There is also a free Demo version of PsychWorld coming out as soon as Steam reviews it. I hope you all enjoy the update and as always you can report bugs or suggest features in the discord or email staticrainstudios@gmail.com.

Open World Survival Crafting Fest:


PsychWorld will be having a 50% off sale from May 27th until June 3rd to celebrate Steam's Open World Survival Crafting Fest event.

General Changes:


  • Fixed a bug where grass under stairs or slabs would become dirt when the world is generated.
  • Fixed a bug where the camera would be very blurry when moving.
  • Redrew literally every texture in the game.
  • Added a sound effect when you pick up or put down an item in your inventory.
  • Made the SFX when walking on grass randomized to make the sound not sound looped.
  • Added SFX for different block types: currently dirt, stone, snow, mud, and wood.
  • Added SFX for opening/closing the inventory.
  • Added a new theme to almost all of the UI.
  • Added more inspirational text lines to the death screen.
  • Added the Quantum Chiseler.
  • Added Bloodstone Pickaxe.
  • Added Runestone Pickaxe.
  • Added a new walking animation.
  • Added a new swinging animation.
  • Fixed the handling of certain weapons; the player should be holding the handle properly now.
  • Redesigned the entire weapon system. The melee weapons no longer use a raycast; instead, they use a hitbox. If you see your weapon hit an enemy when you swing, it should hurt them now.
  • Weapons and tools no longer show in your hand unless you are actively using them.
  • Added a recipe for Leanin' Crystal.
  • Made the Gobsmacker taller.
  • Consolidated stack limits:
    • Larger blocks (such as Doors) --> 1
    • Consumables --> 9
    • Materials --> 99
    • Single Blocks --> 999
  • Reimplemented Doors.
  • Jack Lumber now drops Sticks.
  • Sticks drop from leaves; the chance was raised from 20% --> 80%.
  • Implemented Shields.
  • Removed Screws from all recipes (deprecated the Screw item).
  • Implemented the Home Protection Core, Home Protection Pickaxe, and Home Protection Spear.
  • Home Protection Sword description: "Smallest blade in London" --> "Power of a billion London drillers".
  • Reimplemented the crafting recipe for Home Protection Sword.
  • Added crafting recipes for the Home Protection Pickaxe and Home Protection Spear.
  • The Home Protection Core now drops from the AHPG boss.
  • Added crafting recipes for the Wooden Club, Metal Club, and Shovel.
  • Added the Battleaxe.
  • Added the Frost Battleaxe.
  • Added the AK-47.
  • Added the Wooden Hammer.
  • Added the Rune.
  • Added Oreganot.
  • Added Copper Ore.
  • Added Quantum Ore.
  • Added Bloodstone.
  • Made it a lot easier to tell if you're going to shoot yourself with the Blicky.
  • Added totally epic boss music to the AHPG boss fight.
  • Lowered the spawn chance of Eyescream.
  • Increased the amount of damage that AHPG does.
  • Added a bunch of blocks that the AHPG boss will no longer break. The blocks are: Bricks, Waypoint Blocks, Deeprock, Cage Blocks, Bricks (including slabs), Platforms, Copper/Mana/Quantum/Sanity/Bloodstone/Runestone Walls.
  • Added the Thomas Stone.
  • Added various new achievements.
  • Added the Sanity Metronome.
  • Barber now spawns alongside Professor Jitters.
  • Fixed a bug where you could infinitely open Professor Jitters' shop.
  • Added Glue healing item.
  • You can now open the crafting menu without closing your inventory.
  • The inventory menu's right-side container's tabs are now visible so you can switch to the crafting menu without hitting a keybind (although one still exists for ease of use).
  • Having cheats enabled now shows the cheats menu in the inventory (although a standalone menu still does exist).
  • You now buy ciggies in packs of 3, but the price was raised from 15 Gold to 25 Gold.
  • Fixed a bug where Grass Seeds were still using the old world generation code and didn't work properly.
  • Grass seeds now have a 5-second delay from being planted to growing into grass.
  • Grass seeds now plant a random grass tile, not always the same variation.
  • The angel on the death message screen is now sad if you kill yourself with the Blicky. There is now a preset message for this event.
  • There is now an option for characters that determines whether or not you will drop your items when you die.
  • Items can now be sold at certain shops.
  • Enemies now have blood particles if you shoot them.
  • Lowered the maximum enemy count from 15 --> 8.
  • Added the Sand Witch.
  • In the inventory, it no longer says "Stats for STEAM_USERNAME"; it says "Stats for CHARACTER_NAME".
  • You no longer hold onto Ladders with the spacebar; you now use 'E' by default. This means you can now jump if you're in front of a Ladder.
  • Added the Tooth Man, aka Dentalightful.
  • Added support for Texture Packs (blocks only).
  • Fixed a bug where the settings were saved in 2 different files with different names.
  • Fixed a bug where switching from the inventory tab to the recipes tab would cause the entire right panel to shift over, which looked really bad and was confusing.
  • Fixed a bug where going into the settings to try to turn off the music did absolutely nothing.
  • Fixed a bug where turning off music and then saving would not properly load that data the next time you visited the settings menu.
  • Fixed a bug where if you had an incomplete settings save file, it would crash the game.
  • Fixed a bug where sometimes the hourglass autosave icon would not show up while the game was autosaving.
  • Fixed a bug where the left and top world border would not properly contain the camera.
  • Redesigned Tweaker's appearance.
  • If you turn off music in the settings and then turn it back on, the main menu will now replay the main menu theme.
  • Added the PsychWorld logo to the startup loading screen.
  • Rearranged the pause menu.
  • Removed the "Save & Quit to Desktop" button from the pause menu.
  • Fixed a bug where if you tried to craft an item that was already in the output slot of the crafting menu, if the stack size exceeded the stack limit, it would still take your materials without crafting the item.
  • You can now break blocks while holding non-tool items.
  • Fixed a very major bug causing stats and leaderboard entries to not upload properly.
  • Added Steam Workshop support.
  • Added VSync setting.
  • Added a confirmation popup when you do certain actions such as delete files or exit the game.
  • Added Worms.

Visual and User Interface Changes:


  • Redrew literally every texture in the game.
  • Added a new theme to all of the UI.
  • Moved the "Save And Quit to Menu" button to the bottom of the pause menu to make it the biggest one. Made the "Save and Quit to Desktop," "Save," and "Quit to Menu" buttons equally as large.
  • Fixed a bug where switching from the inventory tab to the recipes tab would cause the entire right panel to shift over, which looked really bad and was confusing.
  • Added support for texture packs (blocks only).
  • Added the PsychWorld logo to the startup loading screen.
  • Rearranged the pause menu.
  • Removed the "Save & Quit to Desktop" button from the pause menu.

Gameplay Mechanics, Balancing, and Bugfixes:


  • Fixed a bug where grass under stairs or slabs would become dirt


[ 2024-05-27 07:35:45 CET ] [ Original post ]



PsychWorld
Hunter LePage
  • Developer

  • Hunter LePage
  • Publisher

  • 2023-06-15
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 10  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • 3 user reviews

    (3 reviews)


  • Review Score

  • https://store.steampowered.com/app/2304350 
  • Steam Store



  • [0 B] [0 B]

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  • Explore a vast procedurally generated world where you never know what you'll see next. Explore and loot the world, finding your way through ancient structures such as the Catacombs. Slaughter enemies, grow your defenses, and escape the prison that is your mind. Just make sure you're not followed...

    A bit of backstory...

    In this game you play as a mental patient lost in a world of chaos and confusion, it's almost impossible to tell apart reality from figments of your imagination, but you'd better believe that they're equally as dangerous!

    Some notable features

    • Procedural Generation!
    • Lots of different structures to explore!
    • An In-Depth Crafting System!
    • Nobody Listening in on Your Conversations!
    • Lots of Customization!
    • Base Building!
    • Enemies to Slaughter!
    • Gameplay Progression!
    • Shops!

    A bit about the gameplay


    Work your way through cage after cage to escape your own mind. Living in a world of your own creation, you fight endless amounts of creatures that you may not even be able to comprehend. In a world where you are so fragile, it's hard to trust anything, or anyone. This game features a fully destructible world, you can build anything, anywhere, everywhere. You need to protect yourself from the various creatures that roam around, it's kill or be killed. You can mine into the depths of the world, getting ore, forging weapons and tools, and finding hidden treasures. If you choose to explore rather than stay in one spot, you can find different structures, some of which are underground, such as the Catacombs. Increase your power with various weapons, equipment, and unlockable skills. Buy items from Professor Jitters, the local trader, using cash and ciggies that you've earned from looting enemies and pilfering around the world. And once all is said and done and you've escaped the cages you will- Hmm... maybe I shouldn't spoil it. I suppose you'll have to find out on your own how this story ends!
    MINIMAL SETUP
    • OS: Ubuntu 20.04 or SteamOS 3.0
    • Processor: Intel Xenon W3530 2.8GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Any 1GB+ GPU that supports Vulkan
    • Storage: 1 GB available spaceAdditional Notes: Ideally your PC should have a power supply in it. and optionally a monitor if you'd like to see the game.
    GAMEBILLET

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    4.5$ (77%)

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