I gave Kordanor, who made a let's play of the jam version (which you can watch here), a key for the Steam release. He tried it and reported that the hotkeys were still in the help text which was a leftover of the gamejam release.
I put in a little bit more time and now I can finally release this update which polishes the game a little bit more.
Full Changelog
- Removed text for unused hotkeys in the help screen in the English localization
- Removed an unused object in one of the outside areas
- Removed two unused objects in the game selection area (where you can decide to play the normal or the jam version after you won)
- Removed an unused graphic
- Changed one word in the German help text
- Changed a sentence in the portuguese localization which too long and actually already was corrected but only in one of two instances
- Fixed a bug which displayed text from the option menu when you leveled up if you visited the face at the wall first and leveled in the same area
- Updated the license text
- Very minor code improvements
The Blood Mage is a turn-based Puzzle/RPG hybrid where you need to find a path to the powerful blood crystal.
You play as a blood mage which means that every spell you cast is draining your life essence; your health doubles as your mana pool.
The path you take and the order in which you encounter the fights is the puzzle you need to solve. You can use everything strategically, items and enemies alike. It is normal that you have to restart more than once. Next time you will get further!
Key Features
Deterministic Turn-Based Combat
Explore Multiple Possible Paths
Fast-Paced Movement and Fights
MINIMAL SETUP
OS: Any recent distro is fineMemory: 2 GB RAMGraphics: Intel HD 530 / Vega 3 / GTX 950 / RX 550Storage: 100 MB available spaceAdditional Notes: Vulkan Support is required. glibc 2.29 support or higher