Hey,
While fixing the bugs in the last update, I added a cheat to get experience and included it in button which shows you the version and the fps (F3). This made it faster to test the game and certain edge cases but I forgot to take it out again.
The game counted the turns and saved them from the beginning but only if you moved. Now, the game also counts it when you cast a spell, go through the doors and holes, drink a potion or put a key into the spikes. Now, you can look them up at any time if you press F3.
Full Changelog
- Removed a cheat
- Added turn counting to various activities
- You can look up the turns with F3
- The display of the version number, fps and (now) turns which opens when you hit F3, does not close anymore if you leave an area
The Blood Mage is a turn-based Puzzle/RPG hybrid where you need to find a path to the powerful blood crystal.
You play as a blood mage which means that every spell you cast is draining your life essence; your health doubles as your mana pool.
The path you take and the order in which you encounter the fights is the puzzle you need to solve. You can use everything strategically, items and enemies alike. It is normal that you have to restart more than once. Next time you will get further!
Key Features
Deterministic Turn-Based Combat
Explore Multiple Possible Paths
Fast-Paced Movement and Fights
MINIMAL SETUP
OS: Any recent distro is fineMemory: 2 GB RAMGraphics: Intel HD 530 / Vega 3 / GTX 950 / RX 550Storage: 100 MB available spaceAdditional Notes: Vulkan Support is required. glibc 2.29 support or higher